Darkvision Ruins Dungeon-Crawling

Does Darkvision Ruin Dungeon-Crawling?

  • Yes

  • No

  • I can't see my answer


Results are only viewable after voting.
I intentionally skipped over reading the rest of the thread so as to illustrate the importance of being able to see what others cannot.

In a limited visibility environment (such as in a dungeon,) being able to see without light sources is even more of an advantage. Ambush, stealth, and surprise can heavily tilt combat in one side's favor.

Even outside of combat, having a hand free that would otherwise need to be holding a light source is helpful.
I think it's more like it's illustrating the importance that being unable to see what other people are talking about online because you deliberately skip over all the additional posts people have made to illuminate their ideas makes that person's reactive comments much less useful or worth considering.

So yeah... you have not convinced me of your argument with your isolated two posts. Sorry.
 

log in or register to remove this ad



I think it's more like it's illustrating the importance that being unable to see what other people are talking about online because you deliberately skip over all the additional posts people have made to illuminate their ideas makes that person's reactive comments much less useful or worth considering.

So yeah... you have not convinced me of your argument with your isolated two posts. Sorry.

Whether you are convinced or not has no bearing on the validity of the posts.

Being able to see in circumstances where an enemy cannot is valuable, especially in an environment where those circumstances are common.
 

I'm not suggesting other games didn't do so, I was just noting it was a relatively early idea.

Ah, ok. I thought you were suggesting it exists but is rare/obscure.

EDIT: And, I hate to say it, but a lot of video games do this, too: the spare plate armor and the magic ring each take up one gear slot.
 

Ah, ok. I thought you were suggesting it exists but is rare/obscure.

Both rare and obscure require assumptions about commonality and awareness that at least means you need to present your standards. If you go by the gaming populace as a whole, which includes the giant blob of D&D fandom, they probably are, but I tend to view doing that as often distorting most such questions so I don't do so as a default.
 

Both rare and obscure require assumptions about commonality and awareness that at least means you need to present your standards. If you go by the gaming populace as a whole, which includes the giant blob of D&D fandom, they probably are, but I tend to view doing that as often distorting most such questions so I don't do so as a default.

I enjoy roleplaying games.

(This is an experiment to see if you try to educate me about something.)
 




Remove ads

Top