The streets are quiet as you make your way from the temple towards Donnervale house; unusually quiet, actually. The only movement seems to be from occasional reinforced patrols of guards, and scattered bands of heavily armed, scarred, disreputable looking bands of what can only be adventurers. Several of these groups pause to scowl at you, consulting scraps of paper and peering intently at each of you in turn, but none approach you or linger long, moving on quickly after satisfying themselves that you aren't who they're looking for.
Donnervale house is a walled estate encompassing several dozen acres of rolling green terrain. There are large, ornate gates of wrought iron the western and northern sides, and smaller doors of reinforced wood built into the wall at odd intervals. The wall is of sturdy stone and mortar construction, varying from eight to twelve feet in height, as the ground beneath rises and falls. Well-groomed trees arch in stately fashion over the walls around most of the eastern wall, suggesting that that part of the grounds is wooded. Around the rest of the area, trees are more sparse, but there are forested pockets in various places.
As you approach, you can see torchlight flickering off of armor from inside the gates, which are closed at this time of night. They will not have spotted you yet.
[sblock=Nature DC 15]It is perhaps half an hour until moonrise.[/sblock]
ooc: How will you approach? Kick in the door, guns blazing? (Which door?) Hop the wall and sneak in? (Which wall?) Bluff your way past? Something else?