The Crimson Binome
Hero
If there was one experience which specifically put me off from planar travel, it was the Legacy of Fire adventure path for Pathfinder. The fourth book sends the party into a demiplane of random unpredictable magical effects. Spoiler alerts for that path:Just to be clear there is nothing wrong at all with not liking the planes (they aren't for everyone) I was just curious if you had a bad experience that caused this outlook.
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- One part of the world has a huge (invisible) anti-magic zone. This, shortly after the party is given an intelligent magic carpet to try out.
- Wild magic surges uncontrollably. Roll on a random chart every hour. We were hit by giant squid falling from the sky on more than one occasion.
- In order to progress, you need to sail a boat off the edge of the map, whereupon you will fall very far and then not die. Because that's what passes for physics in this world.