But that is really bad. Even Practiced spellcaster only means a 20% harder dispel when it comes to debuffing the dragon. Caster = HD means there is just about no hope.Nightfall said:Frank,
Yeah well that's something that happens some times.
A frost brand is +6 against fire-using creatures. Double specialization grants 2 attacks per round and a +3 damage bonus. (He needs a 2 to hit in any case, so we can assume every time.) At 3d6+15 damage twice per round, the fighter deals 51 hp average damage per round. Bye bye, 96-hp beastie.JRRNeiklot said:Huh? What brought that on? I never said anything about 1e. I was suggesting dragons should be MORE powerful, not less.
But if you want to talk 1e, no way should a 10th level fighter take out a 96 hit point anything in 2 rounds. Let's see, 2h sword, 18 (00) strength = 3d6 +6. That's 72 points max in 2 rounds if he hits with all 3 attacks. Assuming a +3 sword, that's 81.
1e stoneskin handles one attack or attack sequence. So it becomes 3 rounds. If the fighter doesn't have a ring of fire resistance, he's a chump. Also, where are you getting this snatch/fly/drop thing? Not an available combat option in 1e.Meanwhile, said dragon does 96 hit points with his breath, 48 on a save. He can breathe 3 times. Not to mention the ancient red could have stoneskin up, or just play the snatch fly up, drop routine. This is without even using the attack routine.
RangerWickett said:But what about the poor non-evoker
I can agree somewhat - sometimes you have to weigh up the lesser of two evils - thread necromancy, or creating multiple threads on the same topic each time one passes it's "use by" date. But in general, bumping for the sake of bumping isn't such a great idea.blargney the second said:Thread necromancy is one thing you can call it. Another would be renewed interest in a topic that previously came up in discussion.