**ALERT: YMMV. This is all just my opinon.
I think that question is formulated from an alien frame of mind, as far as I'm concerned. I expect my players not to be emotionally attached to their characters. I don't think people should be emotionally attached to their characters. I consider the character a "playing piece". Sure, you want your character to thrive because that means you're doing well in the game and you've got a certain investment of time and memories associated with the character. You've developed a persona for the character and so you've got some plans as to what he's going to be like, etc. But at the end of the day, it's just an imaginary construct through which you interact with the game world.
So I don't in any way desire that people get hurt feelings when their character dies. Entirely the opposite! I hope it doesn't phase them in the slightest! There's the momentary disappointment of having 'lost the game' but it's fleeting. I expect the player to be back up on the horse in no time... a starting level horse, of course.
That's the real penalty of character death: you have to start over.
This concludes a broadcast of purely my opinion. YMMV**
The Human Target said:What do you hard nosed "players should die and suffer" people do with players who don't care if their PCs die? The kind of player who just doesn't get too attached to their character, who to them is a few pages of crunchy data and maybe a few notes. Do you force them to feel bad when they "die"?
I think that question is formulated from an alien frame of mind, as far as I'm concerned. I expect my players not to be emotionally attached to their characters. I don't think people should be emotionally attached to their characters. I consider the character a "playing piece". Sure, you want your character to thrive because that means you're doing well in the game and you've got a certain investment of time and memories associated with the character. You've developed a persona for the character and so you've got some plans as to what he's going to be like, etc. But at the end of the day, it's just an imaginary construct through which you interact with the game world.
So I don't in any way desire that people get hurt feelings when their character dies. Entirely the opposite! I hope it doesn't phase them in the slightest! There's the momentary disappointment of having 'lost the game' but it's fleeting. I expect the player to be back up on the horse in no time... a starting level horse, of course.
That's the real penalty of character death: you have to start over.
This concludes a broadcast of purely my opinion. YMMV**