Garthanos
Arcadian Knight
Tribord VII? LOL, that's an old one from my 1e group.

Patches for a game where you might have 1 hit point even if you were a fighter.
Tribord VII? LOL, that's an old one from my 1e group.
Older editions had a spell called Reincarnation. While you were brought back from the dead, your race would likely change. You could look into that.
As for Raise dead spells, keep in mind that coming back from the dead requires the soul to want to return, or able to do so. Some options for returning could be very campaign/story specific.
PC having it's soul implanted into a Warforged body, or rising as a revenant or Vampire, and so forth.
I have basically implemented a category of martial practices and rituals which provide flavor only to something the game asumes players already have... ie in general terms power over their characters development. In effect while they have a cost it is a one which is reimbursed.
I am now thinking the raise the dead ritual might belong in this same category.
Not as a general change. But as a one-off, yes. (It was initiated by the player of the PC in question.)Rather than simply imposing the standard -1 to rolls for half a level when a character is raised from death, why not have the player rework the character with a new race that represents the harrowing experience of transitioning from life to death and back again?
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Anyone do something like this or a variant thereof?
I suppose one thing slightly close. I gave a party that lacked a Leader an NPC Companion Character who was a sort of 'reanimator' type. His healing temporarily gave you the undead keyword, and could bring you back from death. But, if you didn't get a proper Raise Dead within 24hrs, you became a Revenant.Anyone do something like this or a variant thereof?
Any game that gives full blown ability in most cases to duplicate your character has given up that claim. A DM who is enforcing rolling your character and similar may have different point of view but by and large it is far from default.OTOH if the game is about old-school style
Any game that gives full blown ability in most cases to duplicate your character has given up that claim. A DM who is enforcing rolling your character and similar may have different point of view but by and large it is far from default.
Admittedly most cases of death and resurrection already may be delayed by the cost and that isnt actually lost simply because the cost will be reimbursed.
Even these reimbursed elements have story cost as well btw, particularly if the payback is somewhat different in form... ie I pay with gold and I recover Karma points or a Magic item etc.
I think the ORIGINAL intent was to provide a way to recover from a big oops crawling the dungeon.