Or it was a fix, like the developers stated. Either/or. It is obviously a fix if you look at the math, assuming level appropriate magic items and a constant boost to your primary stat and an ED that boosts your primary stat, PC attacks fell behind monster defenses by one point per tier. Since scaling was supposed to result in PCs always basically hitting on the same number on the die again an even level monster, and they weren't, they released a feat that fixed it. Not a great solution, the new expertise feats that add something in addition to that really are better.Expertise wasn't a "fix" it was a way for flavor choices to be viable, for instance, a Dwarf Fighter with a 16 Strength and +2 Weapon can still be perfectly viable without "buying" an 18 Strength or a character to flavor for extra accuracy vs. raw damage.
But that wasn't the reason, and developers have stated it was a scaling fix.Or no developer ever stated it was a fix for anything and it was generally intended to reward players for using specific iconic weapons etc. Everyone has a slant on that, just let it lay.
His example is perfectly fine. Sure, dwarven fighters are not at all gimped on the whole but with a 16 STR and a +2 weapon they aren't the most ACCURATE in the world either. Fresh off the boat at level 1 an old style dwarf wouldn't hit quite as hard as say a Goliath probably would, or even a half-orc. You COULD tweak that in a few different ways. Expertise only being one, though you would surely pick it up in mid-paragon at the latest.
The game works just fine without it.
There are plenty of people on this very board who have stated and experienced characters working just fine without it. It's a nice bonus to have if you want to play a non-primary-attribute-bump rce and/or a +2 proficiency weapon. It's still a nice bonus if you use a primary bump/+3, but it's not needed or that important. The game works just fine without it.
There are plenty of people on this very board who have stated and experienced characters working just fine without it. It's a nice bonus to have if you want to play a non-primary-attribute-bump rce and/or a +2 proficiency weapon. It's still a nice bonus if you use a primary bump/+3, but it's not needed or that important. The game works just fine without it.
If you face a particularly high-defense foe, pick up a couple of Augmenting Whetstones if you're worried about it. They're pretty cheap by Paragon.