Chaosmancer
Legend
Second, New School characters are more defined mechanically than Old School characters, while taking longer to create. OS classes are just three or four things you can do, and the main mechanical difference between two characters of the same class will be the selection of equipment and/or spells they've picked up while adventuring. This one is very D&D specific; I played some Champions in the eighties as well, and that is not a simple character creation system
I love your post, and I think it is largely correct. However, I do have a question here.
Is it really a difference of Style when you are talking about different games? Many of the changes between Old School and New School seem to be in presentation, aesthetics, and inter-table dynamics, all of which can be done with any edition of DnD. But, yes, I'm sure a 1e character is less complex than a 3.5 character... which is also more complex than a 4e character.
I've noticed this a few times in the discussion, but I am not sure it is accurate to assign an entire mechanical edition of the game to a particular style and philosophy of play. It feels inaccurate to the real differences.