I see this mentioned often... but did they change the rules in 3.5 from 3.0 where spells with random durations have their duratiuons rolled by the DM so the PCs can't know how long they'll last?Wolfwood2 said:Delayed Blast Fireball and Time Stop go together like peanut butter and jelly. Mix with the Energy Substitution High Arcana for flavor.
A Greater rod of maximization will ensure that you to know exactly how long a timestop will last.Destil said:I see this mentioned often... but did they change the rules in 3.5 from 3.0 where spells with random durations have their duratiuons rolled by the DM so the PCs can't know how long they'll last?
I've never seen anything written to that effect.Destil said:I see this mentioned often... but did they change the rules in 3.5 from 3.0 where spells with random durations have their duratiuons rolled by the DM so the PCs can't know how long they'll last?
The rules say:Sejs said:I've never seen anything written to that effect.
For one thing it makes time stop much less broken....Sejs said:I've never seen anything written to that effect.
Frankly were that the case, that'd be kinda BS. Why should you not know what's going on with your own spells?