Demonic Lore

Erik Mona said:
Check the manes entry in the PCMC appendix 1. I seem to recall that it doesn't mention anything at all about larvae.

indeed!

"When chaotic evil mortals from the Prime Material Plane die, their spirits go to the Abyss and become manes. Those who were particularly cruel and evil in life are confined to the Pits of Despair on the 400th layer of the Abyss. Of this place, wizards and sages know only the name, because none have ever seen it. The Pits are thought to be hidden beneath the Mountain of Woe, but again, little is known."
 

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Since I'm in a quoting mood today, and the text is excessively relevant, Faces of Evil page 42:

"When a mortal has devoted his life to chaos and evil dies, he becomes a petitioner, and his spirit wends its way to the Outer Plane that most closely matches the essence of his former being: the Abyss. If, in life, the petitioner worshipped a particular Abyssal deity, he ends up in that power's realm and is transformed into a shape of the god's choosing (perhaps even his original form).
If, on the other hand, the mortal did not pledge his life to any one power, his spirit becomes a disgusting larva, which is still considered a petitioner. The new larva appears in the Mountain of Woe (the 400th layer of the Abyss), where it is judged by pompous nalfeshnee according to the following guidelines:
· Spirits with little promise become manes, fit only as food or supremely expendable soldiers. Like larvae, manes are still petitioners.
· Spirits that seem sufficiently evil and malleable become dretches - honest-to-goodness members of the fiendish race.
· Especially proud spirits that need to learn humility - and humiliation - become rutterkin, mightier than either manes or dretches but also more reviled."

"You - manes. You - rutterkin. You - dretch. You - dinner." - Magistrate Oozewart, nalfeshnee lord, judging petitioners.
 

BOZ said:
indeed!

"When chaotic evil mortals from the Prime Material Plane die, their spirits go to the Abyss and become manes. Those who were particularly cruel and evil in life are confined to the Pits of Despair on the 400th layer of the Abyss. Of this place, wizards and sages know only the name, because none have ever seen it. The Pits are thought to be hidden beneath the Mountain of Woe, but again, little is known."

Though they later expanded the process of fiend creation and progression substantially beyond that in the later books. EDIT - which you just quoted from in your next post. *chuckle*

What Rip / Grover said before works well w/ regards to Woeful Escarand's roll in it all. And my feelings on the topic, though I'm not too terribly attached to this all as long as it incorporates all of the various sources, are that while larvae are the default state for the vast majority of Abyssal petitioners, just by the nature of the Abyss as malignant chaos, you'll get things that break the rules and just start off as manes in some smaller fraction of cases.

And now, I have to go wander off to taunt petitioners, experiment on larvae, or brew coffee. Evil coffee. Something like that.
shemmychem.gif
 
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i think this can all be combined into a cohesive whole without really losing anything.

i mean, if there is one thing you can say about the Abyss or any other strictly Chaotic plane - is that you can never really say *Always* about anything. ;)
 

Races with a little demon in 'em:

Tieflings (duh)
Alu-fiend (numerous pre-3e sources)
Cambion (numerous pre-3e sources)
Fey'ri - sun elves and demons (Monsters of Faerûn,Races of Faerûn)
Tanarukk - orcs and demons (Monsters of Faerûn,Races of Faerûn)
Wisplings - halflings and demons (Fiend Folio 3E)
Krinth - Netherese arcanists in the City of Shade and demons residing on Plane of Shadow (Champions of Ruin)

Half-fiend Variants:
Lizard King (Serpent Kingdoms, 1E FF)
Tanttur - advance tendriculous and demon (Random Encounters - Demons on WOTC site)
 






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