Describe your most humiliating defeat

The most resant one for my players was while playing Totentanz(dun 90). A group of 6 4-level(2 mages, cleric monk and paladin) The module is a rescue mission its villian is 5l cleric wight. It alo contain encounters with several groups(of 5) of skeletons. The dice roled very strange that night, (for example 3-round with the second encounter-skeletons role 17,19,15,19,4 (four out of five hit and two role max dmg) only the paladin hit and rolled 2 for damage) and no turning attemp worked. At the end they maniged to defeat the vilian [in 4 rounds!]. But what really got me was when the rescued nobled started to thank them. Their reply "Yes, yes... But lets get out of here before any more of those "demonic skeleton" show up."
It is still one of their most tresured victories[the players are convinced that they faced some outwordly manice](I never talled them the truth, but was I tempted.)
 

log in or register to remove this ad


There are some serious defeats here. I've got two contenders.

The first was in 2e, when I was playing an elven fighter/rogue bounty hunter. The BBEG was some sort of wraith or spectre. Nothing we did affected it, though it certainly was womping us. It ended in what is perhaps the only full TPK in my gaming experience. After the session ended, the DMing chided us for not finding the secret weapon hidden nearby that would've enabled us to defeat the monster. We had been seriously railroaded into the mission, so we were pretty bitter about it at this point.

The second was in TMNT, when my dimension traveling human jumped out of a helicopter to save the day and ended up getting sliced to tiny pieces by the blades.
 

In my current campaign I'm running a very evil party (death knights, weretiger, lich wannabe, a ghost, an assassin, and a kobold psion). One session they are crossing a mountain range through an ancient tunnel, and they manage to sneak past an adult blue dragon on the way out, but they stumble across its lair afterwards and in a fit of insanity decide to grab some of the treasure. They think better of it and try to plant the goods/evidence (on the dragon's minions, didn't work too well). They later discover that the dragon knows they did it, seems to know what they look like at least, and that that tunnel is the only way home.

They're pretty paraniod about it, when they finally decide to go take the dragon on they call a Hamatula (via planar ally), go on a side quest to kill a gargantuan scorpion so they can animate it, and make a sacrifice to their god for extra protection. They get past the minions with little trouble, and eventually they face the dragon.

Round1 : due to preperation the dragon's breath attack is foiled, but two of the party members fail their saves against the fearful presence and start running, straight toward a Symbol of Death. The party cleric does the only thing she can think of to save them both, she casts antimagic sphere and stands next to them, which essentially takes three characters out of the combat. (now that I double-check it, that's an EX ability, so it wouldn't have worked, moot point though, as you will see) The ghost's player is missing that game, so I'm playing the ghost. I scan his sheet real quick and don't see anything usefull (burned most of his spells buffing the party) so I decide he'll try to possess the dragon and move on. about a 40/60 chance of making the spell penetration... made it, but the dragon will only fail its save on a 1 or 2... rolled a two... I just stared at the dice for a bit, and then threw my notes up in the air.

Long story short, the tunnel, which was magically re-stocked with monsters (was supposed to be a really nasty suprise after fighting the dragon) was completely trounced by the possessed dragon aided by the evil party. Once they got close enough to the exit for it to be practical I just had all of the monsters run in terror as soon as the dragon was noticed. They went on to have a really good time strafing an enemy city with their temporary pet before 1. the duration started running low on the possession and 2. they fired a dragon breath, a disentegrate, and a fireball at a human mounted on a griffon for no discernable effect. At that point they decided they should be sure to get home in time to kill the dragon properly before the possession started wearing off.
 

My players... It's got to be the Dragon Squirrels from a few years ago. The party was taking a break by a lake, and over the hills came scurrying a group of half-red dragon squirrels. They laughed it off, and went to kill them. Then the squirrels started tearing them to shreds. The party headed for the lake and just waited for hours so the squirrels would leave... The squirrels didn't follow them into the lake, but they did eat everything that wasn't in the lake. God, that was fun imagining them all treading water in the middle of a small lake watching the dragon squirrels eat their food and make off with some treasure... :D



Chris
 

thundershot said:
My players... It's got to be the Dragon Squirrels from a few years ago. The party was taking a break by a lake, and over the hills came scurrying a group of half-red dragon squirrels. They laughed it off, and went to kill them. Then the squirrels started tearing them to shreds. The party headed for the lake and just waited for hours so the squirrels would leave... The squirrels didn't follow them into the lake, but they did eat everything that wasn't in the lake. God, that was fun imagining them all treading water in the middle of a small lake watching the dragon squirrels eat their food and make off with some treasure... :D



Chris

That's classic! But I'm not sure I want to try and imagine the mating that had to take place to make this encounter possible. :uhoh:
 


I have a couple, but I'll start with the best one for now.

My dwarven cleric tried on the Head of Vecna just five minutes after being introduced in the module, Die, Vecna, Die!

Enough said.
 
Last edited:

Years ago, Aftermath campaign. Party managed to stumble into the middle of a mine field but hadn't tripped any mines and were oblivious to the danger. (The DM had the whole field mapped on graph paper, and would chortle to himself whenever we moved on the battlemat.) The bad guys are looking for us in a Blackhawk, and spot us. Heavy weapons guy takes out the Blackhawk, which crashes on the guy running point and explodes. The explosion knocks the next nearest guy flying, and he lands on a mine. Mine explodes, killing him and the heavy weapons guy. That explosion knocks the corpse of HWG onto another mine, which detonates and kills the last standing member of the group.

Stunned silence, followed by a half hour of laughter and another couple hours of rolling up new characters. We dubbed it 'The Keystone Commandos Adventure'.
 

the Jester said:
Old skool 1e Vampire: the Masquerade...Oops, dead grave digger Nosferatu.

I didn't know WoD applied...
Our GM loved mage, but we were all playing vamps, so we did a lot of being bullied around and such. The party was involved in international intrigue that led us to a remote lab in Argentina where we, it turns out, set off some kind of time-bomb. That is, a giant bomb went off and everything in the balst radius went way back in time.

My tremere char was the only one that didn't go, he was out of range. So the other vamps go back in time to ancient south america, where they basically head north towards the maya to take over their civilization. I rolled up a Tzimetsi, who they met as the resident 'god of war' for a medium sized village. (When I made the char the GM and I had lengthy discussions about how no vampire could beat a werewolf in melee, ever) They basically made a deal with me and I allowed them to flesh out the rest of my pantheon as it were. So they are teaching my maya about technology, teaching them physics and mathmatics and agriculture and hygeine. My tribe has a population explosion and we are quickly taking over neighboring tribes and getting powerful. My char feels like he has lost control. He takes his elite warriors (twisted to be better fighters) and leaves the party/city telling them that 'the god of war will return at the end of fall and will leave no (person from their city) alive.'

My guy wasn't that smart, and was rather feral and combative. He also had three or four ticks in fleshcraft, so he could assume the form of the beast, and celerity. I just said he was a tough thuggish guy who was quickly overshadowed by smart people, and they hate that, so he responded in the only way he knew how, terrible violence.

So my char returns just before winter, as promised, and the party knows we are coming well in advance because they are very prepared. They even have a whole battlefield area cleared and have even 'hired' a werewolf as a heavy because they knew I could kill everyone with my bare hands.

So we square off, I have 12 ghoul warriors and they have thousands of trained warriors (they were teaching them tae-kwon-do and advanced military tactics) and a BIG werewolf.

I stepped forward, twisted into a visage of the beast, and roared at them, something like the god of war has become the god of death, blah, blah, you'll all die, blah, blah.

The werewolf charges at me, with troops following behind. (rrooaaAARRR!!)
I charge, troops following behind. (rrooaaAARRR!!)

I meet the werewolf early into his charge, on their side of the field (celerity) and, without getting into the mechanics of vampire/WoD, I literally grabbed the werewolf with both hands, picked him up, turned him horzontal, and ripped him in two, showering his followers in a rainbow of gore. (keep in mind these are people that were born and raised believing I was the god of war until a couple of seasons ago) I had two more actions left, which i used to turn the first two human warriors into messy bone sculptures.

Needless to say, I restored the proper time-line...or close enough.

I know, I didn't die, but it killed the whole campaign, and had a one-round battle with incredible rolls. Posted as a bad case of a GM forcing his game on a party of concept based role players. When the GM said 'that's it, game over' the techno geek vampire that had spent the last several years in the dark ages of Peru using his notebook PC as a nut cracker said 'oh thank god!'.
 

Pets & Sidekicks

Remove ads

Top