Design & Development: The Warlock

Groups that want to pick on D&D don't need a good reason, because they're perfectly willing to make some up. I don't think they should be taken into account when making decisions.
 

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Belen said:
That's not the flavor option they gave in their article to get people interested in Warlocks. I do find it funny that people feel the need to argue with my choice regarding the news and my opinion on the matter. Why the hell does it matter to you if I am not upgrading to 4e?

There are way too many fanboys around here these days.

I couldn't care less if you never play 4e.

But when you make false or misleading claims ("warlocks are an evil-aligned class"), it's reasonable to expect to be called on it.

And please don't call people names.
 

Paraxis said:
This is the most evil thing so far, sending someone to the lower planes doesn't sound like anything a non-evil being would do. Note it doesn't say send to Feywild or Shadowfell if you've made pacts with those forces, nope you send the to Hell.

Umm. I'll bet you an imaginary cookie that different warlocks with different patrons have different powers.
 

Paraxis said:
Ohh and if they summon pets then the whole 4E=WOW debate is closed and the side I want to win has lost...so please please WoTC don't let warlocks summon infernal creatures.
Right! NO previous version of D&D had characters with pets! This is clearly STRAIGHT from videogames!


Also I think the feral and shadow patrons will have feral and shadowy fluff. I doubt every warlock sends people to hell for a bit.
 


Infernal is pretty specifically LE.

We don't know the spin on shadowy beings -- my guess is NN or NE.

We also don't know the spin on 'feral', which I hope means fey, but probably translates to CN.

As to the opening a pit to hell: Probably only the infernals grant access to that power, Paraxis. I'm not sure what Soul Shards are, but I'm pretty sure Death Knell wasn't dissimilar to this power, and that there have been a few characters empowered by the flow of souls.

As to summoning: It seems very natural that they'd have this power! They've got a pact with some sort of shadowy creature, it's *very* mythic.

If it seems videogamey ( ::scrubs tongue:: ) then it's because they had the good idea first, not because it's inherently opposed to good style.

Or, to phrase it again: Wizards have been summoning creatures since the seventies. Somebody should be able to summon. The guy who's cosy with the fiends/spirits/fey makes a lot of sense as the guy who should summon fiends/spirits/fey.
 

Belen said:
That's not the flavor option they gave in their article to get people interested in Warlocks. I do find it funny that people feel the need to argue with my choice regarding the news and my opinion on the matter.
Well, your opinion appears to be ill-informed, or at least based on a partial understanding of the material. People are trying to help.
Belen said:
Why the hell does it matter to you if I am not upgrading to 4e?

There are way too many fanboys around here these days.
Psssst. They're generally in the 4e forum. As it's pretty much about 4e, which you don't want to upgrade to, a solution to your two problems seems to present itself.
 
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Pacts with otherworldly beings granting power sounds like a valid fantasy trope and a cool story/character element to me.

Now, maybe it is a bit to "angsty" for regular D&D, but a character trying to use forces of evil for good, but always risking losing his benevolent goals from his eyes sounds interesting.

Since alignment is apparently no longer a strong mechanical term as it was in 3rd edition, I think this will give a lot more interesting options for the characters story development.

Now, for a campaign that isn't built for moral ambiguity, the Warlock might be the wrong class. But for other types it seems a good fit.
 

Wolfspider said:
You have it right there in your own post: "personal opinions."

People have them. The fella you quote was expressing his.

I'm not sure I understand your sarcastic jab--unless you are crushingly disappointed that not everyone likes every aspect of 4e that has been revealed so far....
Okay, you're just the most recent person in this thread to do so, so apologies for picking on you, but...

Holy hell, folks. The mods have already made a decision and enforced it. Piling on a man who's already been removed from the thread is simply poor form.
 

The part I'm surprised that I've seen few comment on in this thread is how CLOSELY this resembles the World of Warcraft Warlock -- down to "marking a soul", to the summoning of mouths to bite enemies, etc. Hopefully, Blizzard won't sue. ;) (edited because I missed the middle of Praxis' post.)

This doesn't sound like it'll be a class for me, not because of flavor (which I'm fine with), but the mechanics.
 

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