Rechan said:So, has anyone ever sued Marilyn Manson or video game makers for suicidal teens?
I suspect that instead of being outright evil, the warlock will be, as in its current incarnation, a class that walks the line between right and wrong. There are enough fans out there of Wolverine and his ilk to warrant the inclusion of an inherently "bad boy" class--my sense is that the warlock will be a great villain, an excellent adventurer, and an edgy, dark "good guy."Belen said:I think that this may cause me to seriously debate whether I buy the new books. I do not allow evil characters in my game. It is not the flavor I enjoy and it has only caused issues for me in the past. I dislike having an evil-aligned character class in the PHB and I think it will only serve to further make life difficult for GMs as they can now not even be able to say core only. I do not like the fact that I would have to restrict classes and races from the PHB at the start.
Sad news.
Belen said:I dislike having an evil-aligned character class in the PHB
Not when half its powers are about summoning swarms of bats, growing bat-like wings, turning into a hellcat, etc.
Cadfan said:Did you permit necromancy specialized wizards, and clerics who worshiped evil gods?
If so, why, and if not, why is this different?
Belen said:Nope, but those were options of classes. A player could still play the class in a non-evil function.
Nope, but those were options of classes.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.