I expect he was referring to the designers...Scholar & Brutalman said:Not quite everyone - I still see arguments about it...
I know, it's a crushing disappointment that they don't write the whole game entirely based on your personal opinions and needs, isn't it?RPG_Tweaker said:I see little use for them as a core PHB class. The players in my pnp campaign generally choose to be good-guys. And personally, playing an evil PC holds no appeal, even as a roleplaying "challenge".
1e had the assassin, a class which had to be of evil alignment.RPG_Tweaker said:The darkwave angst is growing a bit thick in this edition.
Let's not forget one of the most iconic pieces of 1e art.Doug McCrae said:1e had the assassin, a class which had to be of evil alignment.
Gary Gygax = 100% metüll
Oh, I might miss the Druid, too. (Though one of my favourite characters was a Druid/Shifter, not a pure Druid.)RPG_Tweaker said:Meh.
I am highly displeased at the loss of the druid, a PC-friendly legacy class, in favor of some flashy new NPC-friendly warlock class.
The absence of druids in the PHB creates a void where a traditional (and vital to my campaign) class exists. Whereas the warlock fills a narrow niche that could easily be filled by wizard or sorcerer.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.