mach1.9pants
Hero
Man moderators are so anime!el-remmen said:Merge Powers Activate!
Slide Target Thread Into Allied Thread To Create The Form Of Mega-warlord Thread!
Man moderators are so anime!el-remmen said:Merge Powers Activate!
Slide Target Thread Into Allied Thread To Create The Form Of Mega-warlord Thread!
JoelF said:I'm not crazy about the pin the foe power having no apparant limits on what it can target. I can't quite see how 3 human fighters, no matter how coordinated, are going to stop a collosal dragon from moving, shifting, or 5' stepping any way it wants to.
JoelF said:I'm not crazy about the pin the foe power having no apparant limits on what it can target. I can't quite see how 3 human fighters, no matter how coordinated, are going to stop a collosal dragon from moving, shifting, or 5' stepping any way it wants to.
You're such a simulationist. geezJoelF said:I'm not crazy about the pin the foe power having no apparant limits on what it can target. I can't quite see how 3 human fighters, no matter how coordinated, are going to stop a collosal dragon from moving, shifting, or 5' stepping any way it wants to.
It doesn't stop them moving, it only means they cannot shift (i.e. move without provoking an AO). They can still move but the 'surrounders' will get appropraite AOs.....JoelF said:I'm not crazy about the pin the foe power having no apparant limits on what it can target. I can't quite see how 3 human fighters, no matter how coordinated, are going to stop a collosal dragon from moving, shifting, or 5' stepping any way it wants to.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
mach1.9pants said:It doesn't stop them moving, it only means they cannot shift (i.e. move without provoking an AO). They can still move but the 'surrounders' will get appropraite AOs.....
No matter where your foe turns, one of your allies is waiting for him.
Sorry poor choice of words, I should have just said allies.KarinsDad said:Who said that the attackers have to surround the creature?
They are not preventing it moving so I have no problems with this, the Warlord co-ordinates in such a way as to give the allies AOs if it moves, thats it.KarinsDad said:There can be a dragon taking up 16 squares and this "non-magical" ability still allows 2 opponents next to it on one side to prevent it from shifting directly away from them.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.