WitchyD
Explorer
Negative levels were fussy to deal with, unfun for players, and messes with keeping players at the same level in an era where many tables have moved to 'milestone' leveling instead of strictly tracking experience, as 3e expected (but some tables didn't).
All that means I, as a DM, don't feel like wights would be worth the trouble to use at my table.
4e's wights removed a healing surge from PCs on top of the (reduced) damage they dealt. I like this approach.
All that means I, as a DM, don't feel like wights would be worth the trouble to use at my table.
4e's wights removed a healing surge from PCs on top of the (reduced) damage they dealt. I like this approach.






