Destiny's Tears: Zykovian's Sidetrack

OOC: Zykovian's 20 Int is much higher than mine . . . at least at the moment ;) Okay, I would be willing to spend probably 20% of the kill bounty on the information for guaranteed success.
 

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(OOC: Alright then. Zykovian probably doesn't want to be overly optimistic. It would be fair to assume numbers of perhaps a 50% chance to snag the perp, lowered to 25% with Fraye on the case as well, assuming Fraye has an equal chance. 1000 credits for killing her x 20% is 200 x 25% is 50 credits)
 

Zykovian considered all of the angles, then offered, "It's worth a solid 50 credits for your time and effort, my friend. More, were I to be successful this evening . . . say an additional 100 credits if I am successful?"
 

"Ah, but that wouldn't be worth the effort of going to all those places, though...But I'll tell you what. Fraye cared about the order. I don't know if you do, but he did. Increase to 100 credits up front, keeping the 100 if you are successful, and you'll have the order too. Otherwise, I am off to more lucrative ventures, or perhaps to go see if Fraye makes his next kill."
 

"My concern is I'm throwing money down a well, but you make a fair counter," Zykovian agreed. "How about this, I pay you the 100 credits up front, you tell me the order and anything else you care to . . . then we work together to get the bounty before Fraye, and I split the bounty with you."

"In this way, you get your 100 credits as a sign of good faith, and I have a better shot at the bounty, and you get a greater reward if we succeed," Zykovian countered.
 

"Because people like me don't take sides. It is bad for business to alienate a potential customer like Fraye by working against him. And it is inconvenient to be forced to remain on this case to its conclusion for 500 credits instead of flitting about to other places for smaller amounts of credits that add up to much more than 500 by the time they're done."

"Besides, I'm sure you wouldn't want to deal with me on an extended basis. You have the Residential Ward air, where you can afford to keep your hands clean, even as a bounty hunter."
 

"Very well, if that's the way you see it," Zykovian replied. "You will have your 100 credits . . . and I will see what I can do to stop the crazy woman."
 

"Very well then."

*The man nods and accepts the 100 credits, then he pulls out a simple wooden flute and plays a short tune. At least a dozen ragged, emaciated, and grime-covered children appear around him at the sound, and he nods and whispers close to them. Then he brings one of the children up to Zykovian. A little girl with a blank, pupilless stare.*

"She will take you to the first location. There will be another waiting for you at the next. They will be in order based on when they occurred, ending with the most recent. If you do win the bounty, I will find you, and I shall expect the remainder."

*With that, he melts into the shadows. The girl stares blankly at Zykovian then turns and waits for him to follow before beginning.*
 

Zykovian extended his senses, trying to determine what he was doing and how. For the most part, Zykovian kept his distance from the man (as Zykovian worked much better at range). When the girl was ready to go, he was as well. It was going to be a busy couple of hours before midnight.

OOC: Come for the rest? It was a 100 up front based on his final offer and I was keeping the rest. Do I miss something?
 

(OOC: "Increase to 100 credits up front, keeping the 100 if you are successful" was a series of directions for changing the price ;))

*The girl walks along a twisting path through alleys and around corners, until eventually they reach a location in the far back corner of the ward, where there is a much-faded likely unintelligible bloodstained message. When Zykovian is ready, he sees another blank-eyed child, this one a boy, waiting to take him to the next location, and so on.*

(OOC: Does he have a map on him to mark all these down?)
 

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