I like the idea that the D&DN designers were initially hinting at, where casters at-will spells are more utilitarian in nature...so the spell that the Wizard uses to ignite his bunsen burner is the same one that he uses to scorch a goblin.
I would also like to see them oust the old 1-9 spell levels and go with something lighter. 4 spell levels + cantrips is a lot easier to design and balance than 9, and it would mean less redundancy. I don't see the need for 6 slightly more powerful versions of Charm Person.
I vote for 1 spell level per tier of play:
Adventurer ( levels 1 -5; spell levels 0 - 3)
Hero (levels 6 - 10; spell levels 4 - 5)
Paragon (levels 11 - 15; spell levels 6 -7)
Legend (levels 16 - 20; spell levels 8 -9)
I mentioned this in my playtest feedback survey, of course...but it seems that WotC is too busy coating the rules in a thick layer of nostalgia ... to actually try something new.
Mod Edit: Ladies and gents, do recall that you're supposed to keep your language family-friendly on EN World. Thank you. ~Umbran
I would also like to see them oust the old 1-9 spell levels and go with something lighter. 4 spell levels + cantrips is a lot easier to design and balance than 9, and it would mean less redundancy. I don't see the need for 6 slightly more powerful versions of Charm Person.
I vote for 1 spell level per tier of play:
Adventurer ( levels 1 -5; spell levels 0 - 3)
Hero (levels 6 - 10; spell levels 4 - 5)
Paragon (levels 11 - 15; spell levels 6 -7)
Legend (levels 16 - 20; spell levels 8 -9)
I mentioned this in my playtest feedback survey, of course...but it seems that WotC is too busy coating the rules in a thick layer of nostalgia ... to actually try something new.
Mod Edit: Ladies and gents, do recall that you're supposed to keep your language family-friendly on EN World. Thank you. ~Umbran
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