Okay. At 8 to 11 players I don't even know what would happen.
I seriously think that I'd be challenged to DM that.
I'm not sure my knowledge of the RC is 100%, but it's good enough you'd be hard pressed to challenge it in a fight, and I'm more likely to make an on-the-fly "sounds about right" ruling than open up a book and drain everyone's enthusiasm and will to live while I read dense rules text.
P.S. Cards are simple. You have all the powers written on cards. It's an old AD&D thing for spells, but with DDI they're dynamically generated, and thus have all the relevant weapon stats and math included right on the card (and you can scribble conditional bonuses on the bottom). Makes everyone's life easier, and I'd strongly recommend you do it in pretty much any edition. Having every spell you can cast on a small card, the grapple rules, all of that, makes everyone's life easier.
I seriously think that I'd be challenged to DM that.
I'm not sure my knowledge of the RC is 100%, but it's good enough you'd be hard pressed to challenge it in a fight, and I'm more likely to make an on-the-fly "sounds about right" ruling than open up a book and drain everyone's enthusiasm and will to live while I read dense rules text.
P.S. Cards are simple. You have all the powers written on cards. It's an old AD&D thing for spells, but with DDI they're dynamically generated, and thus have all the relevant weapon stats and math included right on the card (and you can scribble conditional bonuses on the bottom). Makes everyone's life easier, and I'd strongly recommend you do it in pretty much any edition. Having every spell you can cast on a small card, the grapple rules, all of that, makes everyone's life easier.