Religions
The Layhrmons were a tribe of people that came before the people of Dorinth, and some believe are their ancestors. They are known for their cavern burials (one such cave was found, but unexplored by Danica) and were supposed to be strangely advanced in architecture and sculpting, though they were a nomadic people. Much of their religion has been adopted by the Dorinthians.
The Layhrmon Pantheon by Alignment
Saul, Lawful Good (Sun, Good, Law, Protection) [Sword, elves; Axe, humans]
- Called 'Sol' by the elves and venerated highly by them, he is both the enemy and great love of Lumear, the Moon Goddess. He and is lover are the creators of life in the world. Few Dorinthians worship him today, though the works of his prophets are still held by monks in the rare human monastaries of the region.
Matrial the Motherly, Neutral Good (Good, Healing, Magic, Earth) [Net, Mace]
- She is sometimes called 'Auntie' in her motherly aspect, but 'Oathbinder' in her more commanding one. She is much revered by the women of Dorinth, though she rarely has a church of her own. Mothers make their children (and sometimes husbands) swear upon her name when they want their offspring to behave in a certain manner. To break an oath sworn under Matrial is considered highly insulting in Dorinthian custom. Some halflings and gnomes worship a goddess that is considered another aspect of Matrial.
The Rider, Chaotic Good (War, Good, Travel, Chaos) [Bow]
- The Rider is the most popular deity of Dorinth, and seems native to the Dorinthians though adopted by the elves in a stronger nature loving aspect (drop war for plant with the elves). No one knows what the cloaked Rider looks like under its hood, but the elves call the deity the Huntress, while the Dorinthians call the Rider, the Hunter. The Rider is an old god, and has supposedly appeared in Dorinth's darkest hours. The orc tribes have a natural fear of the priests, rangers, and paladins that worship the Rider, though the reason is lost but is embedded in racial memory. Human loving half-orcs have a strange tendency to worship the Rider, however. The last time the Rider was seen, was during the battle at the Field of Arrows. No one knows why the Rider hasn't been seen since. Some say it is because the Dorinthians have lost their way. Others say its because the darkest hour of this generation of Dorinthians have lost their way.
Agryol, Lawful Neutral (Plant, Law, Luck, Water) [Sickle]
- A nature god, Agryol is strangely also the god of law. Believers call this 'natural law', and although they have a love for nature, they have an equal love of philosophy. Agryol is not a popular god among the Dorinthians, although he is among the halflings who see him as a farming god. The Layhrmons never worshipped Agryol, instead believing in a once-mighty fertility goddess whose name and existence is largely forgotten.
Sanmar, Neutral (Magic, Travel, Trickery, Knowledge) [Dagger]
- Although worshipped mostly by rogues, Sanmar is a popular deity in Dorinthian culture, though his church is usually small. The antics of Sanmar make for popular children's tales, but some say the god's idea of mischief was once much darker. It is said that he was once known as the god of dreams, and some darker versions of his faith still call him the Nightmare Lord and are said to have power over men's dreams.
Eroll, Chaotic Neutral (Chaos, Air, War, Animal) [Flail]
- Eroll is the god of passion and of the beasts, and the Dorinthians believe that he sometimes drives creatures wild, causing them to enter civilized areas and attack men who do not leave the proper offerings. Although few Dorinthians are mad enough to enter the wild and perform the dark rituals that Eroll requires, all leave little sacrifices to ward him away, such as leaving a dish of milk outside for his cats to hanging meat from a tree outside of a town.
Lumear, Lawful Evil (Law, Evil, Moon, Strength) [Sword]
- One of the two greatest gods in the pantheon, Lumear is the lover of Saul, god of the sun and co-creator of life. Lumear considers her children to be such creatures as the orcs and goblinoids, and they worship her in turn. Both Lumear and Saul claim man, however. It is said that a new race is born by the union of her and Saul during an eclipse.
Ulavree, Neutral Evil (Evil, Magic, Death, Protection) [Kukri]
- Ulavree is the goddess of death and magic, and is feared the most by the Dorinthians. It is said that her worshippers will not achieve her blessings until they slay an intelligent being. Unexplained murders are normally attributed to her, and assassins are among her faithful. She is called the Night Mother, and is said to collect man's sins, which are like jewels to her, upon the time of his death. She sometimes counts Eroll as her lover.
Banbosel, Chaotic Evil (Chaos, Evil, Fire, Destruction) [Club, (Morningstar among the gnolls)]
- Banbosel the Fire Dancer is not truly part of the Layhrmon or Dorinthian pantheon as the other gods despise him, but is said that he is an ancient god worshipped before even the nomadic civilizations. He is sometimes called the destroyer, as he hates civilization and seeks to remove all traces of it.
The Craeco-Tallione Pantheon
A few centuries ago, the second emperor of Tallione decided to reform his empire's too diverse church by unifying aspects of the various gods under the guise of the popular Craeco religion, as Tallione had recently taken over the nations of Craece and adopted their culture.
Phonicleus, Lawful Good (Law, Good, Plant, Healing) [Mace]
- This is the patron god of Tallione, although his church has fallen out of favor in recent years. He is the god of civilization and the healing arts. His priests teach the proper use of herbs to ward or heal disease.
Plativus, Neutral Good (Good, Protection, War, Knowledge) [Sword]
- Plativus, also called the Defender, was once a popular god among the soldiers of Tallione, though he has lost worshippers to Stersius in recent times. He is the protector of civilization and the god of moral philosophy. Many warriors that revere him also take pride in their education.
Casles, Chaotic Good (Chaos, Good, Strength, Fire) [Warhammer, (was a Club until recently]
- Casles the Rageful was never a popular deity in Tallione, though he is admired for the ferocity that he displayed in his mortal life. Casles was once a great hero who wandered the world in years past and fought against evil, and was thought to have been partly divine and able to control fire. In his wake came the gods of civilization. Not surprisingly, even some Dorinthians worship Casles, and the dwarves also find him popular.
Heristeus, Lawful Neutral (Law, Knowledge, Sun, Protection) [Spear]
- Also known as the Lawbringer, Heristeus is closely associated with Phonicleus and Plativus, forming the triad of civilized gods. He has survived the empire's religious conversion almost fully intact from his Tallione aspect, though his former name of Heristivus has changed.
Mercandus, Neutral (Luck, Travel, Magic, Air) [Bow]
- Once a nomadic god, Mercandus has changed aspects numerous times in the ancient Craeco histories until he has now become the god of merchants and trade. He has become more popular as the Tallione empire has grown and established order.
Stersius, Chaotic Neutral (Chaos, Water, War, Destruction) [Trident]
- Sailors pay their respects to Stersius, lest the god vent his anger upon their ships. Many times, such offerings matter little, and storms come and threaten both boats and coastal towns anyway. Stersius is also called the Sea Lord, and is unpredictable in his feelings on the question of mankind. It is said that he gave the first mariner the knowledge of navigation.
Oberius, Lawful Evil (Law, Evil, Strength, Trickery) [Dagger]
- Oberius is a god from eastern lands and known there as Lzaar, god of Obedience, but his cult has grown remarkably fast in the Tallione empire. The emperor himself is said to have considered squashing the religion as well as that of Festios and Cryon, but some members of his court have changed his mind. Oberius, or Lzaar, is a also sometimes considered a god of court intrigues, though he cares more for obedience than civilization.
Festios, Neutral Evil (Evil, Plant, Animal, Earth) [Quarterstaff]
- Festios, the Lord of Decay, is an ancient nature god closely aligned with his brother Cryon and his spheres of death and destruction. The worshippers of this god seek to balance the civilized world, which they see as growing too powerful. The answer to this, in their minds, lies in restoring nature to the world and civilization pushed back. Festios is revered by darker druids, and many ancient pillars are said to be places of sacrifice to the Feeble Lord.
Cryon, Chaotic Evil (Chaos, Evil, Death, Destruction) [Scythe]
- No one admits to worshipping Cryon, the Reaver, though the more popular worshippers of Oberius and Festios treat him with respect. Cryon is the god of death, and Festios causes his creations to become old and feeble before dying as a gift to Cryon. In return, Cryon seeks the destruction of civilization so that Festios' version of nature may spread.