In the pitch black of night, Dog manages to sniff out a suitable campsite a bit off the trail. It is a low overhang of rock that is sheltered from the biting wind by a few happily placed boulders. It is nigh invisible from the trail, but Dog spots it just as the party is about to pass it by.
From the patches of scorched rock underneath the overhang, you can easily see that this spot has been used many times by explorers over the years.
You set up camp with military precision, letting your training take over. Soon enough, watches are set, and the arduous process of repair begins. Erran falls asleep immediately, and Fixem and Craft spend the rest of the night working on their companions.
They are finishing repairs well after the sun rises, when Spike, who was on last watch, spots a small figure coming down the path from above. The sun is behind it, so no features can be distinguished, but it appears to be just over four feet tall, and a jingle of metal accompanies it with every step. It rounds the bend and into view about 50 feet away.
[sblock=OOC]Fixem heals Dog for 5 hp, expending an AP. Craft heals 3AC and Spider for 7 hp each. Erran heals 1 hp for 8 hours of bed rest. It is now approximately 11am. Necro, note that Craft's use of Repair Light Damage counts against your daily allotment for the upcoming day, since you used it during your 8 hour rest period.[/sblock]