Bendris Noulg
First Post
Hurrumph!
Guess I'll just keep printing AutoCAD-drawn Counters on Cardstock... Cheaper and easier to store.

Guess I'll just keep printing AutoCAD-drawn Counters on Cardstock... Cheaper and easier to store.
PA said:We could live with only three classes: the warrior-type, the mage-type, the skillful-type. It has been proposed before. Heck, d20 Modern does something very close to that.
Of course, I don't see it happening with D&D, as it would change too much.
(By Jonathan Tweet)
The MTh is built to allow the arcane/divine spellcaster multiclass to work.
The Sigil said:(Don't get me wrong, I think Magic is a nice card game, but I'm not sure we want to try to impose "Magic" on D&D or vice versa).
--The Sigil
I'd be more inclined to permit something more akin to the School of Necromancy feature that the True Necromancer gives.dcollins said:As a starter: one feat to combine the caster level of two selected classes, for any spell the share between their lists.
This comes into two things: What are the prereqs and what in the campaign environment does it represent? Feats aren't as held-to-flavor as much as Prestige Classes are, since Feats are more akin to a single ability while Prestige Classes are campaign defining components, although a Feat contrary to campaign flavor is also subjectable to elimination/ignorability.As a second: one feat to exchange a slot from both classes for one slot at a higher level within a day. Things like that. (Edit: And make them metamagic feats so a wizard can grab them with their bonus feats.)
This may tie into the "flavorless" criticism, as well.
I may be one of the few people who actually doesn't even think 3rd Edition multiclassing is that underpowered. In my play, I've been very happy with a choice to multiclass Druid/Sorcerer, for example... in exchange for a single top-level slot, I get scads of lower spells, so I get to be casting all the time. The flexible-at-the-price-of-a-top-slot option is definitely already there in the core rules as written. Only compared to AD&D multiclassed elves does it look like a disadvantage.
Sadly, I still think this is wrong....3e spellcaster multiclassing is severely underpowered, in part based on the way that encounters have been balanced -- it is assumed that for a CR 18 encounter, you're going to be able to cast Wish. It is assumed for a CR 6 encounter that you're lighting off at least one Fireball. It is a given at CR 8 that you have Haste.
Outlaw said:
This is an absurd notion and one of the reasons why I don't like to play arcane casters. Too often playing a wizard without fireball in his spellbook is met with utter disbelief. The spell selection is the largest out of all the spellcasters and I do believe that a balanced party of appropriate level could handle a CR 18 monster without casting Wish.
Similarly, any spellcasting class that takes a second class that doesn't add spell levels to its original class is weakening its overall spell power. There's nothing that needs to be "fixed" with a Clr/Wiz because the person who's making such a character should understand what kind of roll that will put him into.
Personally, I don't like how essential multiclassing seems to have become to some people. I think there is a reward for single classing, being the best at what you do.
Najo said:1) The Mth class...