Cap'n Kobold
Hero
No, but there is a fair amount of athleticism involved: moving, jumping, rapid weapon movement. That is raw strength in 5e.You need to look at some longsword fencing... definitely not just raw strength.
Once you remove skill out of the equation in proficiency, splitting offence into Str-based and defence into Dex-based is a reasonable compromise rather than using an average of the two for each.
Probably just crits. He is a high-level Champion fighting much lower level opponents mot of the time.Very agile, though. Some of his kills look like SA would model them neatly.

Realistically, multiple 'stats' would go into most checks. DEX & STR both matter to attacking with a melee weapons. So does being alert for openings & able to 'read' your opponent (WIS). So does aggression/dominance, or, conversely, feinting/deceptions (CHA). So does Endurance (CON). I'm sure we could work INT in there, too, RQII did, along with reach (SIZ) and connectedness to the universe (POW).![]()
D&D just isn't that kind of a system. So the top of the heap for the style in question rules. STR for most melee, DEX for finesse & most ranged.