di Senzio's Tournement: Arena - Tribune [El Jefe judging]

[SBLOCK=Quozen]
Velmont said:
[SBLOCK=Quozen]-=-=-= Room 2 - Round 27 =-=-=-
After having emptied his mind, Quozen gently put an hand on the door, but it resist. He then put his two hands, but it continue to resist. It doesn't seem it want to move.[/SBLOCK]
OOC: you've already have both your hand on the plate...[/SBLOCK]
[SBLOCK=Semabin]OOC: Nope (No copy/paste error here ;) )[/SBLOCK]
 

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[sblock=Velmont]
Velmont said:
[SBLOCK=Quozen]OOC: you've already have both your hand on the plate...[/SBLOCK]

On the iron plate of the door, yes, but not the gold plate of the sign. Where is the sign in relation to the door, by the way?[/sblock]
 

[SBLOCK=Quozen]OOC: The door is made of steel, and there is only one plate, it is golden and at teh height of your belt. Quozen has both hand on the golden plate.[/SBLOCK]
 

[sblock=Velmont]What is the joinery between the stones like? How much space is there between the door and the wall? Is the plate mounted on the wall or on the door? Does the stone from the previous room cover anything? What do the walls on the right and front sides look like?[/sblock]
 

[SBLOCK=Quozen]-=-=-= Room 2 - Round 28 =-=-=-
Further inspection tells that the walls is build like a standard massonery, like most of the buidlings here, in Orussus. They are all plain and nothing unusual seems to get out The door hinges seems to be on the other side. The space between the door and the walls is pretty thin. He cannot see the other side, only a small crack of light. Same thing for the bottom and Quozen suspect it is teh same for the top. A good craftmanship it seems.

The plate is in the middle of the door, at his belt height. It is made as a golden material, maybe even gold, but Quozen is not an expert in teh matter to be sure. It seems to be glue somehow to the door as he sees no screw.

For the stone that was blocking the way of teh previous room, it seems it is hding nothing, and there is nothing unusual about the block. A simple stone cube.[/SBLOCK]
 

[sblock=Velmont]"Hmm, I'd prefer a game of Dervish, actually," Semabin mutters as he surveys the room. A good king always listen to his subjects... Well, there is only a white king, and he only has pawns left. One of which stands at the black end of the field. As far as I recall, a pawn there should be replaced with a different figure, but there are no others. With that thought, Semabin takes the white key, and tries the door towards the black side.[/sblock]
 

[SBLOCK=Semabin]OOC: The black side stands towards both door, and the white side is away from both door. In other word, if you stand as the white player, you are looking at both door in front of you.

You have to choose the left or right door. The white bags is on the white side of the board, the black bag on the balck side of hte door.[/SBLOCK]
 


[SBLOCK=Semabin]-=-=-= Room 4 - Round 25 =-=-=-
Semabin takes the key in the white bag and move toward the left door. He turns the key and it slide prefectly. He opens the door and he sees another door a few feet in front of him. That door doesn't seems to have any lock but have an handle. [/SBLOCK]
 

[sblock=Velmont]"That's not one of the songs where someone tosses several door at me, is it?" Semabin wonders aloud as he tries to open the next door.[/sblock]
 

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