di Senzio's Tournement: Arena - Tribune [El Jefe judging]

[sblock=Velmont]"That's bad, I guess. Waste my time searching for the key, or waste my time crawling again? Well, it worked last time..." Semabin mutters as he, as quickly as possible, goes for the same route as last time, hopefully reaching the chess room.[/sblock]
 

log in or register to remove this ad

[SBLOCK=Semabin]-=-=-= Room 4 - Round 33 =-=-=-
Semabin run to the hole and crawl to it. It's not easy, but having done it once, he know how to pass throught it and doesn't waste any more time than needed. He stands up in the second room and see the block is not back to his place, so he quickly move into the hole left by the block and run through the illusion wall to come back into the room with the chess game.[/SBLOCK]
 



Velmont said:
[SBLOCK=Semabin]-=-=-= Room 4 - Round 33 =-=-=-
Semabin run to the hole and crawl to it. It's not easy, but having done it once, he know how to pass throught it and doesn't waste any more time than needed. He stands up in the second room and see the block is not back to his place, so he quickly move into the hole left by the block and run through the illusion wall to come back into the room with the chess game.[/SBLOCK]
[SBLOCK=Velmont]"Right, the left door was wrong, so the right door is left and should be the right one.... By the storms, what am I saying?" Semabin attempts to open the right door with the white key.[/SBLOCK]
 

[SBLOCK=Semabin]-=-=-= Room 4 - Round 33 =-=-=-
Still having the key with him, Semabin tries to open the right door with the key he had found in the white bag, but the key doesn't turn into the lock.[/SBLOCK]
 

Velmont said:
[SBLOCK=Semabin]-=-=-= Room 4 - Round 33 =-=-=-
Still having the key with him, Semabin tries to open the right door with the key he had found in the white bag, but the key doesn't turn into the lock.[/SBLOCK]
[SBLOCK=Velmont]With a Sairundani curse, Semabin fetches the other key and tries again.[/SBLOCK]
 

[SBLOCK=Semabin]-=-=-= Room 4 - Round 35 =-=-=-
Semabin returns and takes the key in the black bag and tries to open the right door. The key slide perfectly and the door open. He sees the same thing than the other door, which is a door waiting in front of him, at 10 feet. That door doesn't seems to have any lock but have an handle. [/SBLOCK]
 

Velmont said:
[SBLOCK=Semabin]-=-=-= Room 4 - Round 35 =-=-=-
Semabin returns and takes the key in the black bag and tries to open the right door. The key slide perfectly and the door open. He sees the same thing than the other door, which is a door waiting in front of him, at 10 feet. That door doesn't seems to have any lock but have an handle. [/SBLOCK]
[sblock=Velmont]Semabin shortly considers the possibility to keep the door open somehow, but with only rope and mirror, he doesn't quite see how, so he simply continues onwards.[/sblock]
 

[SBLOCK=Semabin]-=-=-= Room 5 - Round 36 =-=-=-
Semabin walks foward and opens the door in front of him. He sees another room with five doors. Above the three centermost doors is a gargoyle's head. Except for these decorations, the room is empty. As Semabin makes a step in the room, the center head starts to speak.

"One maze, one exit.
Five doors, two guardians.
One lie, one speak truth.
Only one question, only one answer."

As it finish to speak, it dissapears into the wall leaving only two gargoyles head and five door to choose. Each door have for only disctinction, a small gem in the center: A ruby, a topaz, an emerald, a diamond and a saphire. [/SBLOCK]
 

Remove ads

Top