di Senzio's Tournement: Arena - Tribune [El Jefe judging]

[SBLOCK=Semabin]-=-=-= Room 4 - Round 26 =-=-=-
Semabin steps foward and as he puts his hand on the handle, he hears the first door behind him closing and locking too quickly for him to react. [/SBLOCK]
 

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[sblock=Velmont] "Hello!" Quozen calls out. "Is someone there? A little push from your side on the door would be most helpful, if it isn't too much trouble." If someone on the other side must help, this should assist.

This door needs a pull, Quozen thinks. He pulls out his crowbar and tries to stick it in the space between the wall and the door.[/sblock]
 

[SBLOCK=Quozen]-=-=-= Room 2 - Round 29 =-=-=-
Quozen takes his crowbar, asking for someone on the other side to help, if there is someone. He then place the crowbar in the hold, but the space between the door and the frame seems too tight for his crowbar. He cannot put the crowbar in an effective way to use it, it seems that won't work.[/SBLOCK]
 


Velmont said:
[SBLOCK=Semabin]-=-=-= Room 4 - Round 26 =-=-=-
Semabin steps foward and as he puts his hand on the handle, he hears the first door behind him closing and locking too quickly for him to react. [/SBLOCK]
[sblock=Velmont]"Oops." Semabin tries to open the door in front of him regardless.[/sblock]
 

[SBLOCK=Semabin]-=-=-= Room 4 - Round 27 =-=-=-
Semabin opens the door. On the other side is a long corridor that goes on the left.

[SBLOCK=Map]
Code:
       _________ __________
      |         |          |
      |         |          |
      |         |          |
      #         I          |
      |         |          |
      |    C    |______¤¤__|
      |         |          |
      |         |          |
 _____|         |          |
| #S  #         |          |
| |___|         |          |
| |   |_________|___o___#__|
| |    ___o_____________#__
| |   |                    | 
| |   |                    | 
| |   |                    | 
| |   m                    | 
| |   |                    | 
| |_  |                    | 
|___  |                    | 
      |                    | 
      |                    | 
      |                    | 
      |                    | 
      |_________________==_|


| and _ are walls

o	is an hole

#       are doors

m       is the magpie hole

¤¤      is the flat stone

S       is where is Semabin

I	is the illusion door

C	is the chess game
[/SBLOCK]
[/SBLOCK]
[SBLOCK=Quozen]-=-=-= Room 2 - Round 30 =-=-=-
Quozen kisses the door and wait a moment, but nothing seems to happen.[/SBLOCK]
 

[sblock=Velmont]Quozen searches the room, the door, the gold panel... There must be something he missed. Perhaps an illusion? Are the walls, the door, truly impassable?[/sblock]
 

[SBLOCK=Quozen]-=-=-= Room 3 - Round 32 =-=-=-
Quozen inspects the plate, the door and the walls, but there seems to be nothing unusual. All seems to be quite real and well made.[/SBLOCK]
 

[sblock=Velmont]"I don't like where this is going. Especially this corridor." He begins to run along the corridor at the highest possible speed.[/sblock]
 

[SBLOCK=Semabin]-=-=-= Room 4 - Round 28 =-=-=-
Semabin walks down the corridor. It turn on his left. It is a deadend. Semabin approach the wall to inspect it and he jumps as he hears a door closing behind him. He is stuck for a few seconds before the wall he wanted to inspect open by itself. He sees himself standing in the first room.
[SBLOCK=Map]
Code:
       _________ __________
      |         |          |
      |         |          |
      |         |          |
      #         I          |
      |         |          |
      |    C    |______¤¤__|
      |         |          |
      |         |          |
 _____|         |          |
| #   #         |          |
| |___|         |          |
| |   |_________|___o___#__|
| |    ___o_____________#__
| |   |                    | 
| |   |                    | 
| |   |                    | 
| |   m                    | 
| |   |                    | 
| |___|                    | 
|__#_#S                    | 
      |                    | 
      |                    | 
      |                    | 
      |                    | 
      |_________________==_|


| and _ are walls

o	is an hole

#       are doors

m       is the magpie hole

¤¤      is the flat stone

I	is the illusion door

C	is the chess game

S 	is Semabin
[/SBLOCK][SBLOCK=OOC]Essentieally, you already lost 3 round on the door you choosed and you are back to the beginning... The first door is still close, as you never open it and the holes in the wall are still there.[/SBLOCK][/SBLOCK]
 

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