TwinBahamut
First Post
I've said it before in several threads, but I guess I might as well repeat myself.
I understand that 1,2,1,2 is far from ideal and deserves to be replaced, but I think 1,1,1,1 is the worst of the alternatives. I think Manhattan distance or hex grids both work a lot better and are a bit more intuitive, for various reasons.
I understand that 1,2,1,2 is far from ideal and deserves to be replaced, but I think 1,1,1,1 is the worst of the alternatives. I think Manhattan distance or hex grids both work a lot better and are a bit more intuitive, for various reasons.
Err, early Final Fantasy games did not allow diagonal movement. That is Manhattan distance, not 1,1,1,1, and is part of the reason I like the former more than the latter, actually.Rex Blunder said:If you've ever played any non-3D video games - Ultima, early Final Fantasy, Civilization - your brain won't explode when you switch to 1-1-1-1