I wanted to use the 2d6 + mod for more complex situations where a bell curve distribution may be useful.
...
Since my brain understands percentages much easier than the 2d6 bell curve I asked for that information.
I'm not sure if this matters to you, but you don't get anything like a bell curve with only two dice. You get a triangular shape -- as you move away from the mode (the most probable value) the probabilities drop uniformly. In a bell curve, the probabilities drop off slowly near the mode, more steeply a little further away, and then slowly again toward the edges.
In general, the more dice you have, the closer your distribution gets to a bell curve, but you need at least three dice to get it even slightly curved.
Now, I'm thinking it may be that all you really care about is a modal distribution -- one that has a most probable value, with probabilities dropping off the further you get from the mode. If you don't care whether they drop off linearly (2 dice) or in a curved way (3+ dice), then 2 dice should be fine for you.