the Jester
Legend
If you want it to be over fast and still have a chance of doing enough damage to be worth playing out, do a level-3 encounter with monsters that have half normal hp but double damage dice (so a 2d8+5 damage attack would do 4d8+5 instead).
This is a fun, fast & furious variant that I mix in with regular monsters, especially on solo and elite creatures.
This is a fun, fast & furious variant that I mix in with regular monsters, especially on solo and elite creatures.