Sepulchrave II said:
Ooh, that's nasty. Somehow, my Traveller games always seemed to end up like Star Wars anyway.
For Plane Sailing and Devyn, what do you remember about the starship creation process? Massively involved (say like Fire, Fusion and Steel)? Or more like High Guard in its level of detail?
Did you use 3d trig to calculate distances between stars?
I know it had zoomorphic PC races. Were they lame or cool?
I enjoyed the races even though they were zoomorphic. They weren't that lame (Blaard were clearly wookies, the MekkPurr were cyber / robotic centric felines) per se, as they gave each race an actual identity and background in the setting material.
To calculate interstellar distances all you needed was a ruler (with mm), a calculator and you had to know Pythagoreans theory of A squared + B squared = C squared. Its really quite easy to calculate once you do it the first time, and it helped seperate SO from other sci-games like Traveller where distances were plotted in 2D "Jumps" instead of 3D Light Year's. I know that's kind of silly, but at the time I thought it was a cool difference.
The starship construction was less "scientific" than Traveller FF&S, but required as much, if not more, number crunching. I remember that I found a few holes in the starship construction section once I "mastered" ship combat. I ended up tweaking the rules and making an excel spreadsheet to help fill in the gaps. My players liked it, but I don't have the foggiest idea where it ended up.
Since The Gneech brought up SpaceMaster, I'll just mention that Star Strike and Armored Assault were 2 very good expansions to the Space Master Line. They provided extensive Starship, Grav Tank, Submairine, Drop Ship, Mecha and other vehicle construction rules.
If I had to rate the various Starship combat games I've played, I would list them as
1- Silent Death (ICE)
2- Star Trek Combat Sim ? (FASA)
3- Space Master (ICE)
4- Space Opera (FGU)
5- D20 Future / Blood & Space
6- Traveller and Alternety
If I had to rate the various Starship Construction systems I've played I would list them as
1- Space Master
2- Space Opera
3- Traveller
4- D20 Future / Blood & Space
I know I rambled a bit, but I have a soft spot for many of these older Sci-Fi games.