D&D 5E (2024) Did Vampires just become more of a problem?


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It's up to each DM. No DM is forced to make things vampires or not make them vampires, doesn't matter what the books say. The books give you an idea of what could happen, or what the default happening might be... but no one is beholden to it. A Vampire biting a creature and turning them into a vampire spawn is a narrative decision the DM can choose to make if it makes sense for the story the players are adventuring through, but if it doesn't, then the DM doesn't.
 


Yeah. If you're running an older adventure with a Lizardfolk you're supposed to replace it with a Scout, even.

Not sure why I'd do that when I could just use the original Lizardfolk, which are in the SRD and thus freely available online and in the compendiums of VTTs, but you know, that's the suggestion.
 

The horror of the undead is that something like you becoming "other." Do you think a dirt farmer is more terrified of an ogre zombie than a living ogre? Ogres, on the other hand, are probably as freaked out by ogre zombies as dirt farmers are by "used to be humanoid" zombies.

Unless the PC's come across a community of ogres, they probably will never run into ogre vampires that can only turn ogres into ogre vampires. They are too busy terrorizing ogres to spend their time bothering humanoids. Plus, think of how little blood there is in a humanoid. It isn't worth the effort to drink one of them.

So, what about gnolls? I figure Orcus must look around the Abyss and think "wouldn't it be nice (for me) if all those fiends were undead?" There would probably be all kinds of nasty things bothering gnolls if the PC's ever found a city of them, but when it the last time that happened?
 

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