D&D General Hero's Diary - Digital D&D Character Sheet

hi, wanted to say my input.
First of all, a free to use character builder is always welcome, no matter the "lack of features" or bugs, or anything else. Really appreciate the effort!!!

That said, its a bit far from being usable. For example, it automates very few things. The coolest feature i see is the short+long rest buttons, that help auto-restore resources and features. However, when i am trying to create a feature, for example bladesong, while the "uses per day" scale from intelligence, the bonuses dont. Also, i cant seem to find a way to deactivate it, so the bonuses remain on the sheet till i take a long rest. Same with similar features, like rage.
Generally, there are various things in the sheet that are static but should be dynamic and bonuses that are flat when they should be "inherited". There is still a lot of work to be done if this is going to be realistically usable. It is a highly complex task.

At the end of the day, its beatiful, and the rest+restore feature is insanely nice. I will be keeping an eye on this project, i hope i will be using it in the feature, its just not "production ready" yet.
 

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Hi @th4n0s, thanks for the feedback.

You can configure the bladesong feature as "Conditional Feature". If you do that, you will notice a button appearing beside the feature title. By clicking that button you can activate/deactivate it. See screenshots below.

Since implementing dynamic modifiers is a bit more complicated, I decided to begin with static modifiers. So yes, that's a limitation at the moment, but I have that on my Roadmap ("Advanced Modifiers") and will add that in future versions of the app.
If you want, you can also vote for that and other features.

You are right, there are still a few feature missing here and there, but in my opinion it is ready for the table. It already has lots of users and only through feedback like yours I'll be able to identify these gaps. Also, a feature you might like is that, when adding the "Concentration" condition to your character, you will be prompted to make a constitution saving throw when taking damage ;)

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Hi @th4n0s, thanks for the feedback.

You can configure the bladesong feature as "Conditional Feature". If you do that, you will notice a button appearing beside the feature title. By clicking that button you can activate/deactivate it. See screenshots below.

Since implementing dynamic modifiers is a bit more complicated, I decided to begin with static modifiers. So yes, that's a limitation at the moment, but I have that on my Roadmap ("Advanced Modifiers") and will add that in future versions of the app.
If you want, you can also vote for that and other features.

You are right, there are still a few feature missing here and there, but in my opinion it is ready for the table. It already has lots of users and only through feedback like yours I'll be able to identify these gaps. Also, a feature you might like is that, when adding the "Concentration" condition to your character, you will be prompted to make a constitution saving throw when taking damage ;)

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damn thats nice. Ok, it was my bad for not understanding the "conditional feature". It may be more ready that i initially thought! i will go ahead and try with these adjustments. Thanks for the detailed reply and i hope to see more dynamic/inherited elements soon :D
edit: just voted for it too :)
 

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