DonTadow
First Post
Not if you give out rewards for effort. Heck if a guy camed dressed as samurai i'd give him some extra xp.Cosmic.Justice said:The only bonus to roleplaying should be a furthering of the story, increased experience, or opportunities for character advancement in a personal sense. Adding bonuses or negatives to a Diplomacy roll through that method is penalizing or rewarding players based on their own social skills, not their characters.
It is precisely the same as giving bonuses to a player who can pull out a Kendo blade and demonstrate the exact manuevers his Iaijutsu Master is using to decapitate the feared Ogre Lord.
The question I have is, would you reward more the charismatic, personable player who gave a brilliant, well thought out and insightful diplomatic introduction the king, with his Charisma 11, Diplomacy +4 character, or the same player who took a more reserved, basic tact that better represents his characters actual skills?
Good role playing should be awarded. And don't give me the actor in the party argument. I got two actors, and two ho hum rpgers. They usually get the same amount of bonuses because of the effort and thought they put in.