Dire Flail Proficiency

Hypersmurf said:
What do you think we should charge for, say, gloves that allow someone access to the Deflect Arrows feat? :)

-Hyp.

The Gloves of Arrow Snaring are really cool, and cheap at only 4,000 gp. Like I said, figuring up the cost of new items that grant feats is just really difficult. I didn't say I don't allow ones that are already in the system. I just said I don't allow new ones to be created because I do not yet have a full understanding of the cost to power ratio of items that grant feats.

Sorry. You didn't catch me in one of my own error loops this time. Nice try though, Hyper. :p
 

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I have yet to ever give out an intelligent magic item. So I honestly am not sure how I would handle that situation. However, I think as it has been mentioned here, I would be more open to offering a starter feat, then a feat with a prerequisite.

I realize the DMG has items that allow for giving feats, but I think those are items that have been play tested and deemed balanced to a camapaign.

I would agree that the game is a game of choices, if you want to use an item, then spend the feat to use it. Not exactly a difficult rationale to follow.

Of course getting back to topic, the cost of a feat giving proficiency. Perhaps you could make it a virtual feat, meaning it would only give the sorcerer the most basic use of the item. However, you couldn't take weapon focus in it at a later time because the sorcerer is not actually proficient in the weapon.

I would have to say the craft arms and armor + craft wonderous item + 15,000 gp would be a good place to start. Really the impact of it isn't going to be too bad, seeing as it is a sorcerer using it.

Look at it like this, if your sorcerer can create things like this, then so can NPCs which means villians can suddenly take on a whole new dimension.
 

kreynolds said:
Bracers of Archery don't grant an exotic weapon prof, just standard. You'll notice there aren't any exotic bows and the bracers don't include crossbows, only bows. Knowing this, Bracers of Dire Flailing would need to be really expensive, at least double that of Bracers of Archery, if not more, though figuring up the cost is gonna be tough. How much is an exotic weapon prof really worth anyway? Tough question...

The real benefit of the bracers of archery isn't the bow proficiency, it's the bonus to attacks and damage if you're already proficient with a bow. I would bet that 99% of the time, people who use bracers of archery do so for the purpose of buffing out an archer specialist-type. If you're not already a bow specialist, you have better things to spend your gp and/or XP on.

The bracers of flailing shouldn't be that expensive if all they do is grant a proficiency. Maybe 1000-2000 gp base price would be my stab.
 

hong said:
The bracers of flailing shouldn't be that expensive if all they do is grant a proficiency. Maybe 1000-2000 gp base price would be my stab.

Wrong. They grant EXOTIC proficiency. Oh, what the hey! Let's make it free. :D
 


hong said:

So...you would think an Exotic Proficiency would be more valuable than a regular proficiency, right? If not, then it's ok to hand out magic items for 300 gold pieces that grant you the ability to let loose a red dragon's breath weapon dealing 35d10 points of damage. I mean...hey...if we're just gonna toss out all sense of balance...why the heck not?
 

kreynolds said:


Wrong. They grant EXOTIC proficiency. Oh, what the hey! Let's make it free. :D

The EWF is not what I would call a strong feat, especially in the case of a dire flail. It should be worth more then a normal martial proficiency feat, but those are even less weak because they are so easy to gain via multi classing.
 

Crothian said:


The EWF is not what I would call a strong feat, especially in the case of a dire flail.

Yep. The double weapons are terrible choices if you want to munch out a character. They need three proficiencies (EWF, Ambidex and TWF) and two good ability scores (Str and Dex) to use efficiently. You're usually better off using either two separate weapons (if you want to go the TWF route) or a greatsword (for the 1.5xStr 2-handed damage bonus).

The bastard sword, dwarven waraxe and spiked chain are possibly the only exotics worth getting from a pure powerplay point of view.
 

Crothian said:
The EWF is not what I would call a strong feat, especially in the case of a dire flail. It should be worth more then a normal martial proficiency feat, but those are even less weak because they are so easy to gain via multi classing.

OK. Then instead of just knocking me down, why don't you actually offer a solution? Do you have one? What would you do? Help. Don't hinder.
 

I have an idea. Why dont we all put out some numbers, an actual gold piece amount. Then just a one sentence explanation of why you put it at that value.

Here is my example. 25,000 gp. At this price it keeps the players from creating all the feat granting items they want.
 
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