(Psi)SeveredHead
Adventurer
K Reynolds
*Sigh*
With so many factors to look at...
I followed Rich Redman's advice, averaging my player's AC scores, saves, attack bonuses, etc, with some common sense tossed in (eg I'm not including my wizard's crossbow attack bonus at 15th-level) and it seems a lot of high CR opponents are weak. (I had previously used Enemies and Allies for this, and the numbers were pretty good, except for saving throws.)
Many others, however, have too much offense and too little defense (eg that dire tiger that mauled the rogue while pouncing, then got hacked to bits by the barbarian).
Those new barbed devils look really good and pretty balanced, too. The new pit fiend, on the other hand, actually looks a bit weak
It would be nice if I could just pick "random monster A" from the MM and use them as a random encounter, but I doubt that will ever happen. At the moment, even writing a "random encounter chart" takes some work.
(Little aside - multiple creatures with special attacks that force saves are not fun. Usually, to get the EL right, they're attacking party members of level 3 or 4 better than theirs, who usually make their saves. *Sigh*)
Quite frankly, because some people can't eyeball CR, or even EL, worth a darn.
*Sigh*
With so many factors to look at...
I followed Rich Redman's advice, averaging my player's AC scores, saves, attack bonuses, etc, with some common sense tossed in (eg I'm not including my wizard's crossbow attack bonus at 15th-level) and it seems a lot of high CR opponents are weak. (I had previously used Enemies and Allies for this, and the numbers were pretty good, except for saving throws.)
Many others, however, have too much offense and too little defense (eg that dire tiger that mauled the rogue while pouncing, then got hacked to bits by the barbarian).
Those new barbed devils look really good and pretty balanced, too. The new pit fiend, on the other hand, actually looks a bit weak

It would be nice if I could just pick "random monster A" from the MM and use them as a random encounter, but I doubt that will ever happen. At the moment, even writing a "random encounter chart" takes some work.
(Little aside - multiple creatures with special attacks that force saves are not fun. Usually, to get the EL right, they're attacking party members of level 3 or 4 better than theirs, who usually make their saves. *Sigh*)