D&D 4E Directly from a quote- 8 classes in 4e! (well, now subject to much debate)

caudor

Adventurer
I picked up this quote from another thread...

WotC_Dave said:
Originally Posted by WotC_Dave

Were they converted characters? No way. We had only eight classes and a handful of races. More than a few PCs have new races, new classes, or both.
--David Noonan, game designer, Wizards of the Coast.

Read this quote as you will. I take it as there will be 8 classes in 4e. I'm wondering what classes will be filling new slots. From other reading, it sounds like at least one class will be entirely new (Warlord?)

Hum...

Edit:
I added the full text of his post further down.
 
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Well, I agree it is better not to start with a huge number of classes (no big role overlaps in the core rules). More classes can always be added later.

What inspired me to start this thread is that, up to now, I don't think anyone has revealed how many classes there will be. If it is true, then this is my first news scoop. :)
 
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It's not that there will definitely be 8 classes. It's that they only had 8 classes useable so far and in playtesting; which does not mean there definitely won't be more than 8. Just that it won't be more than 15, according to another quote. We can only assume it will be somewhere inbetween; possibly just 8, or maybe 10, or possibly a few more than that.
 

Eight? Hmmm.

Cleric
Druid
Fighter (includes Barbarian and Monk talent trees)
Ranger
Rogue (includes the Bard talent tree)
Mage
+2 new classes (Champion? Warlord? Battlemage?)
 

Yep, I suppose you could be right about that. I thought I had finally nailed down some solid info. Oh well.

Arkhandus, thanks for posting that.
 

Maybe I'm way off, but that quote in no way reflects anything about 4E.

Were they converted characters? No way. We had only eight classes and a handful of races. More than a few PCs have new races, new classes, or both. Likewise, they completely re-equipped. But if you squint, Bruce's character is doing pretty much the same mindblasting stuff he always did. Toby's character is still the fulcrum around which the party's tactics revolve. And Cam has another in a long string of brave but lightly armored characters with a penchant for mischief.

He's talking about the characters in his game.

Yeah, Arkhandus wins. :)
 
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The Human Target said:
Maybe I'm way off, but that quote in no way reflects anything about 4E.

He's talking about the characters in his game.

Yeah, Arkhandus wins. :)

Below is the full text of his full post:

I'm going to take a shot at answering this one. But the question is both broad and tricky. So you may see me conjure up a big wall of text.

Conversion? It'd be a quagmire...if you think of conversion as something essentially formulaic. The conversion document we did when 3.0 came out had a lot of "If your Strength was 18, now it's 20" and so on. That won't work this time around. And I'll contend that back in 2000, that conversion document only let you limp across the starting line. I'm pretty sure that most people would have been more excited and a lot less confused if we'd have just said in 2000: "Seriously, guys, finish up what you're doing and then start over."

I'm staring at the pretty much the same bookshelf full of 3.5 books as the rest of you. It's huge! There's just no way that a formulaic/algorithmic conversion process can cover all of that. And here's a question back at you: Even if gave you such a process, would you trust it, or would you do your own thing anyway?

So I'll offer up an alternative to conversion: reinterpretation. Between the core books and the stuff on Insider, you should have the raw materials to "faithfully reinterpret" your favorite 3.5 characters. Their stats and various mechanical elements? Many will be different. But the fundamentals--who your dude is and what he does in time of peril--will be the same.

Maybe an example will suffice. I've long used my Thursday night buddies as a testbed for whatever crazy D&D stuff I've been working on. And a few months ago, I dropped the "we're switching to 4e...tonight!" bomb on them. Half of these guys are my fellow designers, so they know the rules as well as anyone. But for the other half, this was out of the blue.

They got a 20-minute whiteboard lecture from me on the fundamental rules changes. Then they got all the character creation rules and the combat chapter. I told them to start reading, then "faithfully reinterpret" their 3.5 characters as best they could. 90 minutes later, we were playing.

Were they converted characters? No way. We had only eight classes and a handful of races. More than a few PCs have new races, new classes, or both. Likewise, they completely re-equipped. But if you squint, Bruce's character is doing pretty much the same mindblasting stuff he always did. Toby's character is still the fulcrum around which the party's tactics revolve. And Cam has another in a long string of brave but lightly armored characters with a penchant for mischief.

It's worth noting that on that night, I had some significant advantages. I had three other designers who could whip up their new characters quickly, then help the guys who were coming to terms with the new rules set. And I'm a little sad that my Thursday night guys didn't get a really kickass low-level experience, starting out instead at 7th level. But it worked, and our campaign rolls on.

So formulaic conversion? I can't see a way to make that work. But a faithful reinterpetation? I know that works because it worked at my table. You just have to be willing to squint a little.

--David Noonan, game designer, Wizards of the Coast.

I sounds to me like he had his players 'rebuild' (rather than convert) their current characters to 4e. I may just be misreading the post, but it sounds to me like there will be exactly 8 classes in 4e, barring any further changes.
 
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caudor said:
I take it as there will be 8 classes in 4e.

I think this might be slightly out of context.

From another post:
When we did this playtest, we had eight playable classes--none of them psion.

Still looking for your quote, but it was before this one. I may have been speaking about a specific time in the playtest process.

Edit: ...and Quandor found it. He was talking about the beginning of the playtest process. There very well may have been more added further along. It's not unusual to start focusing on a section (such as only a handful of classes).
 
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Glyfair said:
I think this might be slightly out of context.

From another post:


Still looking for your quote, but it was before this one. I may have been speaking about a specific time in the playtest process.

Ah, I may indeed have read too much into it. I apologize for that. I think we'll find out for sure when stream the 'preview' products start coming out at the end of the year.
 

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