Pielorinho
Iron Fist of Pelor
I agree that it's pretty silly to make it so difficult to disarm a contact poison trap.
However, consider that this trap is ONLY triggered by touching the doorknob. It's easy to bypass the trap:
-kick the door in
-turn the doorknob with a cloth (or a glove, or mage hand, or something that doesn't require you to touch the doorknob)
If the PCs decide to do any of these things, a roll shouldn't be necessary.
I think with contact poison, there should be a high DC to find them and a low DC to disable them. A clever trap might use a poison exactly the same color as the doorknob and place it on the underside of the knob in a difficult-to-see spot.
Daniel
However, consider that this trap is ONLY triggered by touching the doorknob. It's easy to bypass the trap:
-kick the door in
-turn the doorknob with a cloth (or a glove, or mage hand, or something that doesn't require you to touch the doorknob)
If the PCs decide to do any of these things, a roll shouldn't be necessary.
I think with contact poison, there should be a high DC to find them and a low DC to disable them. A clever trap might use a poison exactly the same color as the doorknob and place it on the underside of the knob in a difficult-to-see spot.
Daniel