Discontinuity: 3e and D&D

Akrasia

Procrastinator
Now that I have your attention... ;)

Okay, the title of this thread was a bit provocative. I actually don't think that there is any 'Platonic Form' of D&D that has not been realised by the 3e version. And legally, "Dungeons and Dragons" is whatever game the owners of the name happen to decide it is....

But anyway...

In a recent thread on how to introduce 3e D&D to a person familiar only with an earlier edition, many posters recommended that it would be best to advise this person to approach 3e simply as a new game. This struck me as eminently sensible advice. Yet, much to my surprise, many people were upset by this sage counsel -- they thought that it implied that 3e was 'not D&D'.

Leaving aside the fact that this perceived 'insult' was nonexistent, I think that this advice was entirely correct -- 3e (and the 'd20' system more generally) is a fundamentally different game from any pre-3 version of D&D (including 'brown booklet' OD&D, Moldvay/Cook Basic/Expert D&D, Gygax OAD&D, Mentzer B/E/C/M/I D&D, Allston RC D&D, and 2e AD&D). Indeed, the skill system of 3e appears to have been lifted wholesale from Rolemaster (replace d100 with d20 and you have 3e skill system), and IME running a 3e game feels much more like running a (2e) Rolemaster game than a RC D&D game.

That quibble aside, the tactical combat system of 3e, the introduction of feats, the changes to multiclassing, etc., all manifestly demonstrate radical breaks from earlier versions of D&D.

In short, I think it is entirely appropriate -- and, more importantly, intellectually honest -- to point out that 3e D&D is a fundamentally different game from earlier versions of D&D. It is a different game -- plain and simple. This is not necessarily a bad thing -- obviously lots of people (including most people who post here) prefer 3e over earlier versions of D&D. But to suggest otherwise is simply incorrect.

(And don't give me any of that '3e still has magic users and elves and dungeons..." rubbish. So did/do a lot of other fantasy roleplaying games!)

This is the truth. Accept it. :cool:

(Finally, this is not an 'editions war' claim. I happen to like RC D&D more than 3e, but I would take 3e over 2e any day... My point is an empirical one, not a normative one.)
 

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actually my advice to learn it as a new game was due to the fact that a lot of the older edition material is in the newer editions.

feats existed.

skills existed

AoO existed

and so on.

the problem and why i suggested learning the system as something new. has to due with the changes. those who are intimate with the older editions will only get themselves all bullocks up by the fact that some of the changes on the surface appear small. but in play they can make or break a decision or way or approach to roleplay/solving a problem...etc...
 

Cue Diaglo... (Edit: Bah!)

I completely agree. And the fact that it is a totally different game is the sole reason why I now play D&D again.
 

I agree, mechanic wise the 3.0/3.5 D&D is a completely different game than earlier versions. Not that it is bad, just different. Everyhthing from BD&D through 2nd edition was just minor tweaks to the same system. Third edition introduced a new system, treat it as such.
 







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