Discussion for a Kingdom of ashes OOC II

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going backward sorry-

The_Universe said:
1) Bluemage stuff should go out as soon as possible. It takes time for people to travel from wherever they are to wherever you are, and the sooner they arrive, the sooner you can start to integrate them into your force structure. A few of these will be able to just teleport to where you are, but those will be few and far between...you need to allow travel time in your plans, and the longer you wait, the less useful they will be. At the moment, about 20 of the 100 (or so) mages you have in New Oceanus are actually Bluemages, masquerading as Redmages. If they are discovered (and the increased proximity of a refugee camp makes this more likely) they will be lynched, unless the people have a reason not to do so.
Due to the above mentioned possibility of lynching, this tells me we need to have a really good cha. check and speech laid out for telling the people of hywrl about the amnesty. These people were brought up to think a certain way, and we have to change that in minutes or at least open thier minds to it in minutes, which yes for a mob is not hard but not guaranteed. Ideally L'aurel would wait until the amnesty could be put in with the speech of 'king is bad, we are rebels', but I know this needs to be done ASAP so she is not going to stop the letter being sent out, just the speech HAS to be done first- with the group preparing it, so it has the best chance of sucess nothing impromtu.
-so possability-
Day 5 -Xath & Justice talk to orc guard
Day 6 -Speech to hyrwl -free oceanis, king bad, we rebels, new queen, amnesty for blue mages
Day 7 -Letter to bluemages goes out
Day 25/6 -Jaine enters city as queen

The_Universe said:
2) Oathswearing is ESSENTIAL, and needs to happen ASAP in the timeline. There is no reason to delay this, at all
Okay, it's in the breakfast club it will happen there. (morning Day 1)

The_Universe said:
3) Animal training can be complete by Week 5 for Yoshi, and the proper amount of weeks for the eagle, depending on when you start. I still think the eagle should be be named Sam, after the muppet, but it is your eagle.
Cool! I only need five weeks for the mounted stuff, since he comes with a trick already.
 

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Some Clarifications and Answers

Laurel said:
Due to the above mentioned possibility of lynching, this tells me we need to have a really good cha. check and speech laid out for telling the people of hywrl about the amnesty. These people were brought up to think a certain way, and we have to change that in minutes or at least open thier minds to it in minutes, which yes for a mob is not hard but not guaranteed. Ideally L'aurel would wait until the amnesty could be put in with the speech of 'king is bad, we are rebels', but I know this needs to be done ASAP so she is not going to stop the letter being sent out, just the speech HAS to be done first- with the group preparing it, so it has the best chance of sucess nothing impromptu.
Definitely a good idea. The sooner the better. As a general note, can you edit your original timeline with the latest idea of when various things are happening inserted, and post that? I think it would help people get an idea of what is happening when.

Laurel said:
Day 5 -Xath & Justice talk to orc guard
You mean the orc paladin? I am just not sure who you're talking about, here.

Laurel said:
Day 25/6 -Jaine enters city as queen
I believe the messenger showed up on Day 25/26, which means Jaine is not expected to arrive until a week later. On Day 25, she could theoretically be anywhere between Avallach and Hyrwl/New Oceanus, so at best you'll probably get her to you somewhere around day 30. If she is not stopped (by you or someone else), she'll arrive around Day 32.


Laurel said:
Okay, it's in the breakfast club it will happen there. (morning Day 1)
Awesome.

I don't think any of the rest of the stuff in this post requires commentary from me.
 

Laurel said:
Also, we still have the magical thorny wood wall as a fall back inner wall, and I would hope we are keeping guards up there, some of the militia! So yes-the gate is open, but we did not tare down the old wall for Hyrwl.
We might get help from the dwarves with stone...
A couple of notes (which you might already know), as well as some information Liz asked me to figure out:

The refugees are not in Hyrwl. They would not fit inside the walls. Nor are they camped in a circle around Hyrwl. "New Oceanus" is centered about a mile north of Hyrwl, around Link's home, which is serving as a temporary Ducal palace for Duke Greyclaw, and a base for some of your activities, as well. The refugee camp, even though it is little more than ramshackel huts and tents, dwarfs Hyrwl by several orders of magnitude. Even though you only got a small portion of the people of Oceanus to follow you, you still have a camp with over 13000 people inside it. By contrast, Hyrwl has a population that is only around 1000.

The camp stretches in a roughly circular pattern around Link's treehouse with a 3/4 mile radius. In short, at their closest points, Oceanus and Hyrwl are 1/4 mile from eachother.

That's the way things are at the moment, and it is CROWDED. But, let's assume that things are going to stay this way for a while. With a 3/4 mile radius, your camp takes up a little more than 1.75 square miles. In order to get a wall around the thing, you need a wall about 4.75 miles long to surround it. If walls are "purchased" in 800 foot sections, you'll need 32 sections to surround the camp.

If you want to leave room for more refugees, space for your army to train, etc., you're going to need more room than that.

Relin Greyclaw, the former Regent of the Barony at Hyrwl had enough power to create a wall of thorns across the gates in Hyrwl. If you use him, he can make walls in 100 foot sections, at a rate of 2 sections per day, assuming you have him doing nothing else. Nonetheless, the remainder of the wall around Hyrwl is stone, more than likely also magic. If he expended all of his magic every day on the project, it'd still take him nearly 5 months to get a wall up (although less time if there were other druids in the area that could cast the spell).

On another note, it's been so long since I did basic geometry that I had completely forgotten how to figure out the circumference of a circle. The above calculations seriously took me almost a half an hour. I am retarded.
 

Update :: Timeline

Okay, still lots left out of the timeline, but it now has a little more at least. Feel free to change/add anything, cuz I know some of my dating/timing is off! J There are some things that may still be in question as to if they are happening, but they are things L’Aurel or someone else has expressed wishing done JJJJ So I put them in!

Week 1 (days 1-7)
day 1- Breakfast Club One

day 1 -Oath of allegiance
day 1 -Plans start
day 1- Masks -If we do not have them: someone gets deep, deep red cloth and makes masks
day 2 -Letter to King sent
day 2 -Letter to Surrounding Cities sent
day 2 -Letter to High Elves sent
day 2 -Letter to Dwarves sent

day 2 -Justice starts her daily(?) flights to scout Oceanus
day 2- Farathier sets up his training grounds
day 3 -Group talks about Bluemages amnesty
day 4 -Someone (at least 1 ex-talon and Xath) talks to Duke and Orc military leader (about Jaine and us- all of it)
day 4 –Bob, the giant eagle arrives
day 5 –Portal discovered
day 5 -Scrying of Oceanus

day 5 -Letter to Noble's Council sent
day 5 -Letter to Rhynn Family sent

day 5 -Official start of the military academy
day 6 -Speech to Hywrl (Xath w/help from all)- free oceanis, king bad, we rebels, new queen, amnesty for blue mages
day 6 -Scouts go out on their own into surrounding area
day 7 -Letter to Bluemages sent


Week 2 (days 8-14)

day 8 -Start construction of wall or at least makeshift wall
day 8 -More scouts sent out in all directions



Week 3 (days 15-21)



Week 4 (days 22-29)

day 25 -Messenger from Jaine
day 25 -Bloody Dwarves



Week 5 (days 30-36)

day 36 -Yoshi and Bob trained for mounted combat!

Things I know are happening, but not when--
day ? –Justice chat 1 sent around w/Father Dorn
day ? -Justice chat 2 sent around w/Father Dorn
day ? - First attempt of special ops into Oceanus
day ? -Banner finished (Justice)
day ?- attempt to get Jaine
day ? -communing w/the heavens part 1
day ? -communing w/the heavens part 2 (?)
day ?- Rings of the phoenix (Arfin)
day? –Jaine & Co. arrival
 
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Laurel said:

day ? - First attempt of special ops into Oceanis


Depending on what exactly you mean here...

I'm not exactly sure (The Universe may have some info here), but I'm expecting it to take at least 3-4 weeks to:
1)find the personnel
2)train them up to the high standards we expect for SpecForces, including operating in slightly larger squads than they're used to
3)develop missions, brief them and deploy initial units to the field

Depending on how many we find and can train at one time, there may also be a rolling process of training and deployment. Thus, I estimate our first squad(s) will not be ready until probably the 4th week.

This is not to say that we mighty PC's can't engage in some of these activities earlier, or include a very minor op as part of the training process.
 

AIM-54 said:
Depending on what exactly you mean here...

I'm not exactly sure (The Universe may have some info here), but I'm expecting it to take at least 3-4 weeks to:
1)find the personnel
2)train them up to the high standards we expect for SpecForces, including operating in slightly larger squads than they're used to
3)develop missions, brief them and deploy initial units to the field

Depending on how many we find and can train at one time, there may also be a rolling process of training and deployment. Thus, I estimate our first squad(s) will not be ready until probably the 4th week.

This is not to say that we mighty PC's can't engage in some of these activities earlier, or include a very minor op as part of the training process.
Four weeks seems a little short, to me. I think you'd be LUCKY to see operational teams by the end of six weeks. But, maybe I am way off base. Jeremiah, Mik, any idea how long this kind of training *really* takes? I am not sure I have the DnD equivalent information somewhere.

Hmmm....maybe I'll just start up a thread about it elsewhere on the boards, and let someone else figure it out for me.

--KCB
 

The_Universe said:
A couple of notes (which you might already know), as well as some information Liz asked me to figure out:

Relin Greyclaw, the former Regent of the Barony at Hyrwl had enough power to create a wall of thorns across the gates in Hyrwl. If you use him, he can make walls in 100 foot sections, at a rate of 2 sections per day, assuming you have him doing nothing else. Nonetheless, the remainder of the wall around Hyrwl is stone, more than likely also magic. If he expended all of his magic every day on the project, it'd still take him nearly 5 months to get a wall up (although less time if there were other druids in the area that could cast the spell).
[/IQUOTE]

We really need to be focusing on the actual physical non-magical wall for the moment.

What kind do we want? Wood? Iron? Input here would be excellent! We cannot bank on the magical wall because it's just going to take tooooo long to try to build.
And, there are times when Relin's magic is going to be needed for something outside of wall-making... whether that be to cast spells on individuals sneaking into Oceanus or (the Light forbid) we are attacked...

So, be thinking about the options for the building of the wall... and let me know what you want!
 

There is an error of sorts in one of my earlier posts, and in one of Liz's. The prices Liz listed for free-standing walls are for sections of wall only 10 feet tall and 10 feet wide. Not 800 feet. So, for a 10 foot high wall, you really have to buy 2560 sections.

May I suggest that someone among you take the "land-lord" feat (ask me for details), or find a financier.
 


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