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(Discussion) General Part IV

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Hey. Troi and my char have had roleplaying links... I might wanna pursue them further... go save his ass!
 

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Hm...on one hand, I want to see if he'll surrender before Troi dies, cause if Troi dies then we will kill him, on the other hand, I have maybe a 1/3 chance of shooting Troi with the healing wand and/or throwing the sword at him and saving Troi, but then I dunno if I want to risk Troi's life by taking either of those options...
 
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WizWrm said:
Hm...on one hand, I want to see if he'll surrender before Troi dies, cause if Troi dies then we will kill him, on the other hand, I have maybe a 1/3 chance of shooting Troi with the healing wand and/or throwing the sword at him and saving Troi, but then I dunno if I want to risk Troi's life by taking either of those options...

Well, it is obvious to you that the Druid is not going to surrender.
Your options are to either deal on his terms or make your move.
He most likely knows that he is dead unless you folks agree to his terms, but he seems unconcerned about that.
Cure Light Wounds is a Touch spell, so shooting Troi means moving up there and healing him.
 



Hey, there's an idea. :D

Weren't there some written up in some WotC supplement? That's crazy.
 
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OK, that's a 'let him live and we'll let you go' from Rurik.
Does everyone else agree with this (letting him get away)

A Yes or a No is what I'm looking for (or actions if folks want to try and take him out).
 

I prefer to think of it as a "do anything but walk away and you're going to die, because we're not going anywhere," but I'll still trade that for Troi.

Just for my own enrichment: Doesn't the fact that {the druid's readied action didn't trigger} bring our other readied actions into play? It makes sense from a meta standpoint to me, because him not actually killing Troi would give Rurik, for example, time to walk to within 20' of him, and pull back the bowstring, making the shot instantaneous whenever he wishes, but I could be wrong, so I'm asking.

We're still in combat rounds, correct? And doesn't Troi get a Fortitude save or Stability check each round he takes damage? I guess part of the confusion is that while we're negotiating with the terrorists, others (such as Thurgan) are still in combat, and Troi is still bleeding out.

Just brainstorming, here, but I have several ideas. Take the appropriate pound of salt when considering:

- Velbrik can mutter the incantation and throw the wand at Troi at the same time as the Druid CDG's him - ranged touch attack. If it hits, it heals, and if it heals enough, Troi is at positive (for the time being), prone, cannot be CDG'ed, and can roll away from the druid on his initiative, risking an attack if the Druid notices, but getting a Reflex save. If it doesn't hit, Troi's on his own to stabilize and beat the poison, still helpless, the wand scatters according to the grenade table, and the Druid can react to the situation however he wants.

- If the druid walks away, Rurik (and others) can move to cover Troi at the same rate (slowly) as the Druid's movement away. If Velbrik reaches him, he can use the wand.
 

dpdx said:
I prefer to think of it as a "do anything but walk away and you're going to die, because we're not going anywhere," but I'll still trade that for Troi.

Just for my own enrichment: Doesn't the fact that {the druid's readied action didn't trigger} bring our other readied actions into play? It makes sense from a meta standpoint to me, because him not actually killing Troi would give Rurik, for example, time to walk to within 20' of him, and pull back the bowstring, making the shot instantaneous whenever he wishes, but I could be wrong, so I'm asking.

The Druid's action hasnt triggered and is still held.
In anew round (because he goes before all of you do), he can do the same thing.None of your (or his) readied actions carry over, and he just happens to be first in the 'reset' of the round.

But,really, we are just waiting for Ishmael to respond before we can go on to what happens in subsequent rounds.


We're still in combat rounds, correct?
Yes
And doesn't Troi get a Fortitude save or Stability check each round he takes damage?
Yes, I am making them {he failed the last one}
I guess part of the confusion is that while we're negotiating with the terrorists, others (such as Thurgan) are still in combat, and Troi is still bleeding out.

Just brainstorming, here, but I have several ideas. Take the appropriate pound of salt when considering:

- Velbrik can mutter the incantation and throw the wand at Troi at the same time as the Druid CDG's him - ranged touch attack. If it hits, it heals, and if it heals enough, Troi is at positive (for the time being), prone, cannot be CDG'ed, and can roll away from the druid on his initiative, risking an attack if the Druid notices, but getting a Reflex save. If it doesn't hit, Troi's on his own to stabilize and beat the poison, still helpless, the wand scatters according to the grenade table, and the Druid can react to the situation however he wants.
A Wand is not a grenade, you can't 'arm' it and throw.Velbrik needs to hold it when he uses it.To activate a Wand must be held in the hand, as per the DMG pg 245

- If the druid walks away, Rurik (and others) can move to cover Troi at the same rate (slowly) as the Druid's movement away. If Velbrik reaches him, he can use the wand.

If the Druid walks away, he has given his Oath that he will not kill Troi as he does so. Evil or not, they do abide by such things, as going back on such is seen as a sign of weakness and even Kroggoth expects his Priests to abide by some rules.

I do like the player inventiveness, though, kudos.
 

Did I kill the stunned orc? Even if it's not a coup-de-grace, it can't be too hard to reach down and kill someone who can't move.

Uriel said:
The Druid's action hasnt triggered and is still held. In anew round (because he goes before all of you do), he can do the same thing.None of your (or his) readied actions carry over, and he just happens to be first in the 'reset' of the round.

Could I delay/refocus (whichever it's called), then, to go first in the next round? Then I could ready an action against him slashing Troi, which means he couldn't ready an action against me moving, correct? Since we can't anti-ready against him.

Could I do the bluff/sense motive shootout thing with a spell? Got a prestidigitation in my list, bet there are a couple possibilities for that.
 
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