(Discussion) General Part VII

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Kahuna Burger said:
oh, I think we assumed you wanted it to be "your" thread. no problem.

hrm.... The druid/ranger spell that got aproved way back when has disapeared from the archive.... its still listed on the archivomatic as approved, but I can't find it anywhere to put in in the heap. :\
 

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Creamsteak said:
I checked the thread to see if it was locked, and it doesn't appear to be. Go ahead and post all of this up there in the form you had it approved in.

I think it is time to pick up the idea of a few more organized threads, actually. We have a deity thread, somewhere buried we have a "geography" thread. I' also argue for a General Rules (feats, skills/skill uses, misc rules like CPs and the Scent rule, and equipment), Spells and Magic (including items and domains), Creatures, and Prestige Classes. Organizations and Planar locations can go into the Geography section. I think that covers everything - I'd do it now, but I want to hear from the rest first.

KB - I'll see if I can dig it out from somewhere.
 


Tireless Journey
Transmutation
Level: Drd 1, Rgr 1, Travel 1, Bard 0
Components: V, S
Casting Time: 1 minute
Range: Touch
Target: You plus one willing humaniod per two caster levels*
Duration: 24 hours (or see below)
Favored by journeyers of all types, this spell allows a traveler to move at a higher speed for an entire day without tiring. It has no effect on a character's base speed, and does not remove fatigue from other sources, nor the penalties for a forced march. However, for all overland travel, the character can move at her hustle speed for as long as she could normally walk, and her run speed for as long as she could normally hustle.
The spell can be shared with non humanoids, however, this reduces the duration for all parties to two hours per level. (not to exceed 24 hours total).

A bard using this spell must make a perform check once per hour (DC 15) as his music/encouragement/stories lifts his spirits and those of his fellow travelers.

This might not be the final version. I know I recommended dropping the bit about non-humanoids, the bardic music bit, and the inclusion into the Travel domain. If you remember any changes made to this version, please tell me.
 


Well, the Wikipedia doesn't do much good if it doesn't actually include everything. It's supposed to be... well, to contain everything, all approved content, everything that Living Enworld is. At least, it should. Otherwise, it doesn't accomplish its goal: to index Living Enworld. I'm not saying we can't have both thread and wikipedia indexes, but I think that the Wikipedia is probably easier to navigate and maintain.
 

I never said that the Wiki should not include these things. It should. But the smaller stuff can also be archived here, where it is only a click or so away.;)
 

Kahuna Burger said:
oh, I think we assumed you wanted it to be "your" thread. no problem.

I have the ability to edit all the posts in this forum, so it doesn't really matter who all does the posting. Of course, ideally we would always use the judge account (so all the judge posts can be fixed up by all the other judges), but it seems like a nuisance to log in and out of that account so much to get things working right.
 

I often do that as one as the character judges, and I don't find it that much of a hassle. Then again, I often use IE to do that while I do my main surfing in Firefox, so maybe I'm just odd.:lol:

Anyway, that's part of why I suggested the new threads earlier - the ease of updating, and most people will check here first for approved content as well.
 


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