Disease tracks and treatment

Virindi

First Post
I have some questions disease tracks and treating disease. I understand how a player gets them. I am just a little confused hows it is treated(aside from rituals which seem straight forward to curing a disease) Someone help me out. I know the disease tracks DC's have been errata'd.

My questions are do the infected player make an endurance check and the healer makes a heal check and then the infected person can choose the better of the two rolls? The DMG reads as if the heal check is what counts? The PHB reads like you take the best of either roll?

Also if the player doing the heal check is watching over the infected dude, as described below in the PHB. Does the healer not benefit from the extended rest?


On page 50 of the DMG reads; Heal skill: An ally can use the Heal check in place of your endurance check to help you recover from a disease, as described in the Player's Handbook.


Now the Player's Handbook reads:

Treat Disease
Make a Heal check to treat a character suffering from a disease. Chapter 3 of the Dungeon Master’s Guide has more information about disease.

Treat Disease: Part of the diseased character’s extended rest. You must attend the character periodically throughout the extended rest, and you make your Heal check when the rest ends.

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Replaces Endurance: Your Heal check result determines the disease’s effects if the result is higher than the diseased character’s Endurance check result.

Thanks in advance for any clarifications.
 

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On page 50 of the DMG reads; Heal skill: An ally can use the Heal check in place of your endurance check to help you recover from a disease, as described in the Player's Handbook.
Here is your answer :)
They don't contradict each other, in the DMG it just says to look at the PHB for the precise rules.
 

here's how it works:

Bob is sick. Joe has the heal skill.

Bob and Joe take an extended rest, Joe watches over bob.

Bob makes an endurance check, Joe makes a heal check. Bob uses the best result. (DMG is just pointing out heal CAN be used, its specifically says "go look in the PHB for how this works". There is no disagreement here between the two.)

They both benefit from the extended rest because:
1) It never says the healer doesn't; it would if he didn't.
2)The healer is only 'periodically' checking up on the patient, the rest of the time he's chilling out and probably sleeping. Its not surgery, its the occasional "there, there" and dab at the patient's forehead with a cloth, 5-10 minutes total time at the most. Over a 6-8 hour extended rest thats fairly insignificant.
 
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Not to mention, even if it were more intense of a vigil, an extended rest isn't people sitting around sleeping and doing nothing. Medical attention and yes, even surgery, are often part of the extended rest as arrows are removed, abrasions looked after, etc.
 

I fully agree with this assessment - here is my question.

Bob is sick. Brian is sick. Joe has the heal skill.

Can Joe watch over both Bob and Brian? is this a point of 4e where it is DM's ruling as to how many people Joe can watch over during an extended rest?
 

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