ForbidenMaster said:Or instead of finding magic weapons, find magic gems that will bestow certain properties to weapons, and then treat the gems like you would normal magic items.
I was going to add these to my game right before MIC came out.
The idea works really well in 4th edition. Basically the gem or ancient dwarven rune, etc.. is a ritual scroll to enchant an item to a specified bonus and ability.
You can even have the process of attuning the gem (5 minutes per the ritual scroll rules) into an already magic weapon results in the excretion of residuum worth 1/5th the value of the prior enchantment. Basically it combines the disenchant of your old item with the reenchant.
If you really want to be a penny counter DM, subtract the cost of doing the enchant and disenchant rituals as scrolls from the residuum that you get from the process.