I like games that have an expectation of a "Downtime" with a different zoom level built in, be that via loose procedures or genuine mechanics and currencies. It can be idk, "safe" feeling for the players to move into the Downtime period and know that they can engage with those procedures without worrying about escalation and surprises (most of the time); focusing down on character moments and personal business.
Then we coalesce back up and focus on group-stuff and big problems and all that again.
Then we coalesce back up and focus on group-stuff and big problems and all that again.
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