[B]Name:[/B] Carvyn Wray (adopted family name)
[B]Class:[/B] Battle Sorcerer 3
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Religion:[/B] The Light (Saint Pelor)
[B]Str:[/B] 14 +2 ( 6p.) [B]Level:[/B] 3 [B]XP:[/B] 3000
[B]Dex:[/B] 14 +2 ( 6p.) [B]BAB:[/B] +2 [B]HP:[/B] 30 (3d8+6)
[B]Con:[/B] 14 +2 ( 6p.) [B]Grapple:[/B] +3 [B]Dmg Red:[/B] none
[B]Int:[/B] 10 +0 ( 2p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] none
[B]Wis:[/B] 14 +2 ( 6p.) [B]Init:[/B] +2 [B]Spell Save:[/B]
[B]Cha:[/B] 16 +3 ( 10p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] 0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +0 +2 +0 +0 +0 16
[B]Touch:[/B] 12 [B]Flatfooted:[/B] 14
MW Chain Shirt (250sp)(25lbs)
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] +1 +2 +3
[B]Ref:[/B] +1 +2 +2 +5
[B]Will:[/B] +3 +2 +5
[B]Weapon Attack Damage Critical[/B]
MW Long Sword (315sp) +4 d8+2 19-20/x2
MW Javelin (x2) (602sp) +3 d6+2 20/x2
MW Light Crossbow (335 sp) +4 d8 19-20/x2
[B]Languages:[/B]
Common
[B]Abilities:[/B]
+2 Ref save from weasel familar
[B]Feats:[/B]
Human L1-Divine Socerery (St. Pelor/Healing Domain/Domain healing spells &
cast at +1 Level)
L1-Eschew Materials
L1 Sorcerer-Summon Familar
Familiar Feat: Alertness (add to skills)
L3-Energy Substitution (Acid)
Bonus Divine Feat-Arcane Disciple (St. Pelor/Glory Domain spells )
Possible Future Feats:
Dodge
Scribe Scroll
Spell Focus (Conj))
Augment Summoning (future?)
Heighten Spell (future?)
Improved Familiar (future?)
[B]Sorcerer Spells[B]
Knows 4 0th level spells and 2 1st level spells
+ Healing Domain spells
+ Glory Domain spells
Cast 5 0th level spells and 4 1st levels spells per day,
plus 1 1st level for high Charisma.
Cantrips: Disrupt Undead (1d6)(Ranged Touch)(25 ft. + 5 ft./2 levels)
Read Magic
Ray of Frost (1d3 RT)
Prestidigitation
1st level: Lesser Orb of Cold (2d8 RT)
Magic Missile (1d4+1/2 levels)
+ Cure Light Wounds
+ Disrupt Undead (limit 3x per day)(1d6)(RT)(25 ft. + 5 ft./2 levels)
[B]Skill Points:[/B] 18 [B]Max Ranks:[/B] 6/3
[B]Skills Ranks Mod Misc Total[/B]
Bluff (Cha) 0 +3 +0 +3
Concentration (Con) 2 +2 +0 +4
Craft (Int)
Intimidate (Cha) 0 +3 +0 +3
Knowledge (arcana) (Int) 5 +0 +0 +5
Profession (Farmer)(Wis) 1 +2 +0 +3
Spellcraft (Int) 5 +0 +0 +5
Knowledge (religion) (Int) 3 +0 +0 +3
Knowledge (Eccesiastical Law) 2 +0 +0 +2
[B]Equipment: Cost Weight[/B]
[B]Familiar:[/B]
Weasel named "Static"
Size/Type: Tiny Animal
Hit Dice: 3
Hit Points: 15
Initiative: +2
Speed: 20 ft. (4 squares), climb 20 ft.
Armor Class: 16 (+2 size, +2 Dex, +2 natural armor), touch 14, flat-footed 14
Base Attack/Grapple: +2/-10
Attack: Bite +6 melee (1d3-4)
Full Attack: Bite +6 melee (1d3-4)
Space/Reach: 2½ ft./0 ft.
Special Attacks: Attach
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +4
Abilities: Str 3, Dex 15, Con 10, Int 7, Wis 12, Cha 5
Skills: Balance +12, Climb +10 (can take 10 anytime), Escape Artist +4,
Hide +11, Move Silently +8, Spot +3
Feats: Agile, Weapon Finesse
HD 3
HP 15
AC
[B]Total Weight:[/B]0lb [B]Money:[/B] 0 gp 2,700gp left
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] <58 59-116 117-175
[B]Age:[/B] 22
[B]Height:[/B] 6'
[B]Weight:[/B] 205 lbs
[B]Eyes:[/B] Light Brown
[B]Hair:[/B] Curly Brown going prematurely gray
[B]Skin:[/B] Lightly Tanned
[B]Background:[/B]
Carvyn is the bastard son of a nobleman, who could never admit the lineage
but still wanted to look after him. Carvyn was adopted by the Wray farming
family, where the father was a veteran. The veteran taught him to use a
long sword and wear light armor to protect the homestead, so when his
sorcerer abilities manifested themselves, he had too much martial training
to be a standard sorcerer. His noble (biological) father had enough pull
to get the attention of a preceptor of one of the militant orders [one of
the 5—which one?] who realized the value of having a battle sorcerer
work in the church of the Light.
He has been trained in socerery by a small group that works for the Primate.
While training, he also took vows of service to St. Pelor, who granted him
some domain access. The preceptor had him trained in the ways of the Light
along with more work with the long sword for when he needed to be hidden
with other solders. Carvyn wears a chain shirt, throws the javelin, and uses
a light crossbow.