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Divine Avengers

Well, to say the truth we have 3 druids, 2 clerics and 2 wizards...then 2 fighters 2 ranger/scouts...it is hard to avoid overlapping in a gestalt game, unless you allow some further customization like more core classes and/or prestige classes...not that I really want it, I prefer sticking to core cleric/druid. Just my two cents. :)
 

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Well...as a way to diversify things up, each of the casters could specialize on a different subset of spells. Like one druid going only with archery-helping and forest-blending spells, the other one on blasting and the third one on general utility/travel/exploration. It could be easily worked in the background, but requires constant attention and sticking to that decision even after the start of the game.
 

New Divine Avenger

My initial concept was rogue and I can still play it if all agree we need one badly enough...

But for now, Duskblade avenger is posted, still needs some work, but initial char is ready
 

Update

Okay guys....looks like we are going to kick it off with the first post occuring next Saturday...everything needs to be finalized by then..

Here are a few groundrules given this is such a large group and i was having a bitch of a time trying to divide it into two effective groups....which is why in the future i will stay with 6 to 7 players.....allows the party to cover more ground and be more stable which is not something you can do at 3rd level etc at least in my opionion...

1. Please allow everyone a chance to post before you advance your characters actions.. i know especially at first people are all pumped and getting the feel for their charcter so comments are fine. questions are fine..just think if what your charcter is going to do advances the action then hold back for a bit....I expect everyone to post at least once every three days...........

2. As it is such a large group I am going to to let a characters death should it happen stand. Should your character die, then you will be given a chance to create another one and will be worked in at the first opportuinty but this may be a month or so if the party is in the middel of a dungeon crawl....so be warned ........the undead are not going to have any mercey on you and you are going to be dealing with undead that can quickly kill you if your make a tactical mistake.........

3. Enjoy the game and feel free to engage in sidebars and character interaction while your waiting for others to post their actions... I depend a lot on character interaction for inspiration as to where i want to take the game/adventure....so if you guys help me out in that department i can promise an exciting sometimes frustarting and nail bitting game.

4. Given the focus of the game...it is going to be dark.......i am trying to expand my limits as a dm and am trying to create a horror setting for much of this game..something i have never done..so help and comments from the players will be more than welcome.

5.BE NICE.....and by that i mean.....be respectful of your fellow players.......if your charcter due to your vision of him makes a nasty or snide comment about another pc and it is in context accept it as that person playing his vision of his character and dont take it personal...likewise before you make the comment you need to think about it and how it may be percevied..we are not sitting at a table where we can read each others body language so while intend it to be taken one way the person reading it may take it another......

6. If you have a problem......talk to me first using the wiki email.......trust me i can deal with issues...and yes i have at times invoked the dm's allmighty power of just assigining a hit to a charcter to get his attention and give him a reality check...

7. As there are are going to be so many players before i start a combat i am going to make a bunch of rolls on invisible castle...I then take these rolls as to hit and go down the list....so if it seems your character is being picked on just blame invisible castel..we all know how screwey it can be... one charcater can be misses..while one suffers all criticals ..

8. I hope this will be an ongoing game...as characters die and are replaced or as they grow in power and transition......so when we get started you will have an option to either retire a chacter you are playing but this can only be done at the beginning of a new level...and recreating another one...but it must fit and mesh with the party....one game i am dm is now in it's 18 month so there is going to be plenty of opportunity to make changes etc....

sorry if this seems random and muddled...just thoughts i had on how i wish this to go....
looking forward to the game..

JA
 



More Lethal Thougths

Okay i know this may sound a little unfair etc..but after having posted the rules etc earlier i have given the game a lot of thought and I am in love with the idea of a gritty horror type game....so heads up the body count can be high if the dice are against you or you fail some saves.............so be very very careful...
 

Folks, I am really sorry I didn't make the deadline. I had reserved the evening for finishing the character and submitting him here and on the Wiki (extremely late, I know, but time is no longer as plentiful to me as it once was) when promptly a family emergency came up. Nothing major thankfully, but it still took its time. It's now 4 AM over here and I don't foresee getting anything done without some sleep first.

I hope Goric's loss won't impact too badly on the group, but due to his social focus he probably wasn't really that important for a "gritty horror type game" hunting undead.


Thanks to J. Alexander for initially accepting my submission and a "Have to great game!" to everyone!


Folkert
 

Douane

Still time man...............go ahead and take what you need..and we can work him in i do understand how life can all of a sudden bit you in the rump...just have him posted by friday if you can..and yes he would work very well in this campaign
 

Into the Woods

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