Divine Mind - Do they get normal bonuses from Mantles?

Darklone said:
Divine Minds start very weak (weaker than bards) but get stronger later. At high levels, when they can have 3 auras running and can change them quickly, they rock and bards the barkeeper job.

I played one from level 1 to level 5 and I would say that I would have been much better off as a bard.

The class starts off too weak. Perhaps if they had full base attack bonus and gained powers earlier it would be all right.
 

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Slaved said:
I played one from level 1 to level 5 and I would say that I would have been much better off as a bard.

The class starts off too weak. Perhaps if they had full base attack bonus and gained powers earlier it would be all right.
Yup, same here. I'd never consider playing one if I had to start at first level. Later ... maybe, but I'd first like to see an npc in play to get a feeling if it would be worth it.
 


I believe they would be awesome on one side of a gestalt, like what Blarg's SO is playing in my current Eberron game. She has been jonesing for a fight to really try out her character :) I am more then happy to oblige :D

Cheers,
E
 

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