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D&D 5E divine rogue

I don't know if this has been covered or if I've posted in the right forum but:

I wanted to make a Paladin of a Sneaky Trickster god but none of the paladins out there really fit. I don't want to go full (trickster) cleric. I thought of going dex paladin and multi-classing rogue etc...but then I had an idea.

Instead I thought about a rogue with the Trickster Archetype but, instead of pulling from the Wizard List, they could pull from the Cleric list (including cantrips). The only exception would be mage-hand, of course, because many of the extra abilities of that archetype depend on it.

I'd be missing out on some of the cool auras and divine channeling that paladins get, but spells like bless kind of make up for that.

Would it be balanced? Would I have to tweak anything? Does anyone have any suggestions?
 

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I did a similar thing for my wife playing a Ghostwise Halfling. She took Arcane Trickster but selected her spells from the Druid spell lits instead the Wizard list and used Wisdom instead of Intelligence. We only made it to level 6, but it worked fine and didn't seem overpowered.
 

My only concern is that the Arcane trickster spells can't really be used too much for enhancing their damage, but Cleric spells could more easily. I do think the concept is deserving of its own archetype, so tweak away!


Sent from my iPhone using Tapatalk
 

Yeah, I have considered a Bardcane Trickster before. Similar but with Charisma. I think Bard speaks tricky more than wizard, especially with Deception/Performance atatched to their main stat. Have fun.
 

The big issue I'm seeing, now that I look closer at Arcane Trickster, is that most of spells must be illusion or enchantment. Clerics have very few enchantment and don't have illusion spells.

Thoughts?
 

The big issue I'm seeing, now that I look closer at Arcane Trickster, is that most of spells must be illusion or enchantment. Clerics have very few enchantment and don't have illusion spells.

Thoughts?

You'd probably want to change the schools up, but try to keep them similarly restrictive and thematic?

Alternatively, just use the same wizard spell list but describe them as divine magic granted by the deity. Not crazy for a trickster god.
 


I have wanted to play a trickster cleric who has sneak attack in place of turn undead, and rogue weapon/armor in place of cleric weapon/armor. Similar to an arcane trickster, but with the magic dialed up and available from first level. Not sure if it would be balanced, but I think it would come close. The trickster cleric abilities are really cool and are a great thematic fit for rogue-ishness.
 

The big issue I'm seeing, now that I look closer at Arcane Trickster, is that most of spells must be illusion or enchantment. Clerics have very few enchantment and don't have illusion spells.

Thoughts?

Favoured Souls have access to both Illusions and Enchantment spells from both clerics and sorcerors, and count as divine spell casters despite being sorcerors.

So you could have spells like Minor Image, Major Image, Charm Person/beast/monster, dominate Beast/Person/Monster, Phantasmal Force, and so on along side healing and buffing spells.

Get Subtle Spell, Twin Spell, Quicken Spell, and Extend Spel metamagic. Subtle Spell is very trickstery and Twin Spell allows you to dominate two targets at once. Extend spell can make illusions last longer.
 

Update:

Taking some of your suggestions, this is what I did:

Half-elf (27 point-buy)
16 Dex; 14 Con; 16 Char - 10 in everything else.

I took the Criminal background to pick up stealth and deceit and get thieves tools.
ALso took
Perception,
Intimidate(we have a bard so I decided not to take persuasion),
athletics
religion


-Starting with 3(or 4- for the earlier feat or 5 to get the extra attack) levels of Treachery Paladin to get the armour and take Medium armour Master (or whatever it's called) to get the boost of AC with my 16 dex. I may drop the dex to 15 and boost wisdom since I can increase dex at 4th with the feat.

-Going to go with finesse weapons and be a dex fighter, sword & board, with the dualist fighting style.

-Then go Favoured Soul. I wish I'd looked at that class earlier.

It gives me the Roguish skills, good AC and a good selection of spells as well as lots of spell slots to use Smite.

Thanks for the help.
 
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