Storm Raven
First Post
Mallus said:No, but encounters shouldn't be deliberately campaign-ending either, as SR's example was. If you want end the game you're running, just say so, don't try and obscure that with a lot of talk about the fundamental Rousseauvian goodness of D&D societies and their efficiency at eliminating miscreants.
Except they are only campaign ending if you expect the characters to get away with their evil behaviour and not suffer a penalty for it. Anbd expect that they will be able to defeat those sent against them. I, again, refer to the Butch Cassidy example - the Pinkertons were far out of their league, yet the "campaign" (movie, in that case) didn't end. They simply had to run away and stay on the run. No one ever said life as an evil PC was easy.
Sure, but what SR was advocating was a more systematic stamping out of evil PC's, not a specific player-triggered encounter that exceeds normal EL.
When the PC's become villains, they become the encounter.