Agent Oracle
First Post
Hussar said:So the player misses a session. Oh well. Them's the breaks. He comes in AFTER the fight. If you have battles that last three full sessions, then perhaps a little bit of brushing up on the rules is in order. If this is happening frequently, then perhaps a shift in design may be in order.
I'm more curious of HOW a fight could last more than a single full session. I mean, I suppose if we draw the scale clear back to visualize an entire army of thousands fighting another army... and... ummm... make each attack roll individually on each side?
I dunno. In my experience, even the mightiest wizard is feeling kinda depleted after the first hundred and twenty seconds of pitched battle.